RUST METRICSFlight deck · live data
Data live Servers11,829 Players89,289 Populated4,008 Fresh wipes 3 h14 Scan5 min
‹ All servers202.36.95.89:28015
Online Full Queue Fresh wipe Wipe due No query

(GER) Rustzone

Online 202.36.95.89:28015 checked 2h ago

COM 1 · connect

Server instruments

last reading Wed 17:00 UTC
0 19 38 56 75 PAX 1 /75

Players now

1% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 101 SERVER FPS

Server fps

48 h low 82 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 118,120 ×1000

Entities

48 h range 116,378–118,963 · memory 4,903 MB
1239 ET SINCE RESTART 2D 01H

Uptime

2 days 1 hours since its last restart, at the last reading
7-day average1peak 4
Rank#3,989top 18%
Last wipe23d agono schedule published
Next wipe–too few wipes seen yet
Memory4,903MB48 h peak 4 players
REC 1

Players

AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 18% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 21:35 UTC23d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on (GER) Rustzone when wipe day comes?

At their busiest, its recent wipes drew 0 players on average. After the latest wipe, numbers topped out at 0 hours.

How often does (GER) Rustzone wipe, and when?

To tell the rhythm of (GER) Rustzone, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 23 days 22 hours ago.

Tags

Which tags does (GER) Rustzone carry, and what do they mean?

Tags published by (GER) Rustzone, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp75 (Max players): The server holds 75 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does (GER) Rustzone appear in Rust Metrics lists and filters?

On Rust Metrics, (GER) Rustzone sits in these lists: EU Rust servers, checked and Rust community servers: live readings. Check: filters. On the server list it appears under these: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player count

What position does (GER) Rustzone hold among Rust servers?

Ranking for (GER) Rustzone: #3,989 on seven-day player hours, top 18% of all ranked servers.

How full does (GER) Rustzone get?

1 of 75 slots are filled on (GER) Rustzone right now. Seven-day check: 1 players on average. Peak reading: 4. Check: 48-hour peak. 16:00 UTC, 3 players on average.

Server

What location is (GER) Rustzone hosted in?

The name of (GER) Rustzone points to Europe, though it publishes no region tag. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 202.36.95.89:28015.

What Rust version is (GER) Rustzone on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by (GER) Rustzone. Matching protocol is required to join. Let Steam update your game.

What is the performance reading for (GER) Rustzone?

Reading: 107 server fps on average across the last 48 hours. It never dropped below 82. Peak entity count: 118,963. Buildings, deployables and all else included. Memory peak: 4,903 MB. Expect lag when fps falls and entities climb.

Is (GER) Rustzone up, and how often does it stay up?

(GER) Rustzone reports online. Status: normal. By its reported uptime, the last restart was roughly 2 days 1 hours ago. Uptime for the last 7 full days: 168 of 168 hours, or 100%. Check: first contact. Rust Metrics logged it on 13 September 2026.

Rules and settings

What settings and rules apply on (GER) Rustzone?

Reading the name gives no gather rate for (GER) Rustzone. The group cap is 8 players, which is the default in the game. Mode check gives survival; gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. The server browser lists it under Community. VAC is on. That is Valve's anti-cheat.

Which map is live on (GER) Rustzone?

Check: map. Procedural, size 4,500, seed 1136889459, generated by the game on (GER) Rustzone. The map repeats when size and seed match. Open it on RustMaps from this page.

Connection

How can you get onto (GER) Rustzone?

Press F1 in Rust and enter client.connect 202.36.95.89:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp75,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp75
Max players The server holds 75 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.