A Shockbyte Rust Server
Offline 202.36.95.209:28711 checked 12d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 22:09 UTC21d ago | 0 | – | running | 0 |
| Sat 19 Sep, 13:43 UTC39d ago | 5 | halved by day 3 | 18.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 320/375
- 203/250
- 35/250
- 24/250
- 52/100
- 65/200
Quick answers
from the figures on this pageWipe timing
What should you expect from wipe day on A Shockbyte Rust Server?
An average of 2 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 0 hours. Above half that peak the crowd stayed until the next wipe in 0% of recent wipes. When it didn't hold, by day 3 it fell below half.
What wipe timing does A Shockbyte Rust Server follow?
The rhythm of A Shockbyte Rust Server's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 21 days 1 hours ago.
Tag meanings
How should you read the tags on A Shockbyte Rust Server?
Tags published by A Shockbyte Rust Server, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp30 (Max players): Slots: 30; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167058 (Build): Build 167058; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does A Shockbyte Rust Server appear in Rust Metrics lists and filters?
On Rust Metrics, A Shockbyte Rust Server sits in these lists: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
Where does A Shockbyte Rust Server sit in the rankings?
Player hours over seven days put A Shockbyte Rust Server at #15,115, in the top 70% of all ranked servers.
What is the population on A Shockbyte Rust Server?
Status for A Shockbyte Rust Server: offline. Last seen 12 days 7 hours ago.
Server
What location is A Shockbyte Rust Server hosted in?
No region comes from A Shockbyte Rust Server. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 202.36.95.209:28711.
What Rust version is A Shockbyte Rust Server on?
Version check: Rust network protocol 2634 and build 167058 on Linux, run by A Shockbyte Rust Server. To get in, your game needs the same protocol; Steam applies the update.
How reliable is A Shockbyte Rust Server, and is it online now?
Reading: offline. A Shockbyte Rust Server last answered 12 days 7 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 18 September 2026.
Map and rules
What settings and rules apply on A Shockbyte Rust Server?
No gather rate appears in the name: A Shockbyte Rust Server. The group cap is 8 players, which is the default in the game. Mode check gives survival; standard play of gathering, building and raiding. Combat and raiding against other players are on. Under Community in the server browser you will find it. Anti-cheat reading: VAC on, Valve's system.
Which map is live on A Shockbyte Rust Server?
From seed 1189141156, the game generates the procedural map on A Shockbyte Rust Server. Its size is 1,800. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
How to join
How can you get onto A Shockbyte Rust Server?
Press F1 in Rust and enter client.connect 202.36.95.209:28711. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.