A Shockbyte Rust Server
Online 202.36.95.112:29196 checked 10m ago
Server instruments
last reading Thu 09:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 89 · below 20 is lag, below 10 is badEntities
48 h range 70,372–72,999 · memory 3,725 MBUptime
2 days 23 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 39 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 21:35 UTC26d ago | 2 | – | running | 0 |
| Fri 25 Sep, 17:10 UTC33d ago | 3 | halved by day 4 | 7.2 days | 1 |
| Sun 20 Sep, 15:13 UTC38d ago | 2 | held half | 5.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 421/400
- 339/350
- 34/250
- 29/250
- 51/100
- 145/200
Quick answers
from the figures on this pageWipe schedule
What happens on A Shockbyte Rust Server when wipe day comes?
The busiest point of its recent wipes drew 2 players on average. After the latest wipe, numbers topped out at 39 hours. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. It fell below half by day 4 when it didn't.
How often does A Shockbyte Rust Server wipe, and when?
There is no next wipe to predict: A Shockbyte Rust Server wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 26 days 13 hours ago.
Tag meanings
How should you read the tags on A Shockbyte Rust Server?
These are the tags A Shockbyte Rust Server publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp40 (Max players): Slots: 40; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does A Shockbyte Rust Server appear in Rust Metrics lists and filters?
Rust Metrics lists featuring A Shockbyte Rust Server: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Where does A Shockbyte Rust Server sit in the rankings?
Player hours over seven days put A Shockbyte Rust Server at #15,338, in the top 69% of all ranked servers.
What is the population on A Shockbyte Rust Server?
Current headcount on A Shockbyte Rust Server: 0 players, 40 slots available. Seven-day reading: 0 players on average.
Server details
Where does A Shockbyte Rust Server sit?
No region tag on A Shockbyte Rust Server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 202.36.95.112:29196.
What Rust version is A Shockbyte Rust Server on?
Reading: A Shockbyte Rust Server, Rust network protocol 2635 and build 168909, Linux. Matching protocol is required to join. Let Steam update your game.
What is the performance reading for A Shockbyte Rust Server?
Over the last 48 hours the average was 118 server fps; the floor was 89. Check: entities. The peak was 72,999, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 3,830 MB. Expect lag when fps falls and entities climb.
How reliable is A Shockbyte Rust Server, and is it online now?
A Shockbyte Rust Server reports online. Status: normal. Check: restart. The uptime it reports puts the last restart about 2 days 23 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Check: first contact. Rust Metrics logged it on 20 September 2026.
Settings and map
What settings and rules apply on A Shockbyte Rust Server?
Check: gather rate. The name A Shockbyte Rust Server does not state one. 8 players per group, the default value. survival, gather, build and raid, as the game normally runs — that is the game mode. Players can raid each other and fight. That is permitted here. Listing: Community server. Anti-cheat reading: VAC on, Valve's system.
What map is A Shockbyte Rust Server on?
Check: map. Procedural, size 3,500, seed 798468631, generated by the game on A Shockbyte Rust Server. View it on RustMaps from this page: matching size and seed give an identical map.
Join
What do you do to join A Shockbyte Rust Server?
Check: join. Open Rust, press F1, then enter client.connect 202.36.95.112:29196. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.