RUST METRICSFlight deck · live data
Data live Servers11,801 Players73,164 Populated3,682 Fresh wipes 3 h113 Scan5 min
‹ All servers202.169.99.109:28015
Offline Full Queue Fresh wipe Wipe due No query

Solo Rust Practice

Offline 202.169.99.109:28015 checked 12d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.2 0.5 0.8 1 PAX 1 /1

Players now

100% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#12,922top 60%
Last wipe12d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct17 Oct19 Oct20 Oct22 Oct23 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

How often does Solo Rust Practice wipe, and when?

To tell the rhythm of Solo Rust Practice, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 12 days 13 hours ago.

Tags

How should you read the tags on Solo Rust Practice?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167781 (Build): The server runs game build 167781; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set from Solo Rust Practice. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does Solo Rust Practice appear in Rust Metrics lists and filters?

These Rust Metrics lists carry Solo Rust Practice: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player count

What position does Solo Rust Practice hold among Rust servers?

Player hours over seven days put Solo Rust Practice at #12,922, in the top 60% of all ranked servers.

How full does Solo Rust Practice get?

Reading for Solo Rust Practice: offline at this moment; last seen 12 days 12 hours ago.

Server details

Which location does Solo Rust Practice run from?

No region tag on Solo Rust Practice. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 202.169.99.109:28015.

What Rust version is Solo Rust Practice on?

Version check: Rust network protocol 2634 and build 167781 on Windows, run by Solo Rust Practice. To get in, your game needs the same protocol; Steam applies the update.

What is the uptime on Solo Rust Practice, and is it online?

Check: connection. Solo Rust Practice is offline at this moment. Last contact was 12 days 12 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 16 October 2026.

Rules and settings

What settings and rules apply on Solo Rust Practice?

No gather rate appears in the name: Solo Rust Practice. The group cap is 8 players, which is the default in the game. Mode check gives survival; gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. Check: anti-cheat. VAC, Valve's system, is on.

What map is Solo Rust Practice on?

Procedural map on Solo Rust Practice, made by the game's generator.

Join

How do you connect to Solo Rust Practice?

Press F1 in Rust and enter client.connect 202.169.99.109:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp1
Max players The server holds 1 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2634
Protocol Match the game version: protocol 2634 is required.
cs167781
Build The server runs game build 167781.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.