RUST METRICSFlight deck · live data
Data live Servers11,898 Players102,471 Populated3,963 Fresh wipes 3 h334 Scan5 min
‹ All servers202.137.160.179:11200
Offline Full Queue Fresh wipe Wipe due No query

(DEV) Rustron map PVE (testing)

Offline 202.137.160.179:11200 checked 30d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#16,882top 71%
Last wipe30d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep30 Sep2 Oct3 Oct5 Oct6 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 29 Sep, 02:12 UTC30d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on (DEV) Rustron map PVE (testing) when wipe day comes?

The busiest point of its recent wipes drew 0 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe.

How often does (DEV) Rustron map PVE (testing) wipe, and when?

Its rhythm cannot be told from the wipes of (DEV) Rustron map PVE (testing) on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 30 days 15 hours ago the current world was made.

Tag meanings

Which tags does (DEV) Rustron map PVE (testing) carry, and what do they mean?

These are the tags (DEV) Rustron map PVE (testing) publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166132 (Build): Game build reading: 166132; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show (DEV) Rustron map PVE (testing)?

Rust Metrics lists featuring (DEV) Rustron map PVE (testing): Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Where does (DEV) Rustron map PVE (testing) sit in the rankings?

Ranking for (DEV) Rustron map PVE (testing): #16,882 on seven-day player hours, top 71% of all ranked servers.

How full does (DEV) Rustron map PVE (testing) get?

(DEV) Rustron map PVE (testing) is not responding; status offline, last seen 30 days 6 hours ago.

Server details

Which location does (DEV) Rustron map PVE (testing) run from?

No region comes from (DEV) Rustron map PVE (testing). Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 202.137.160.179:11200.

What Rust version is (DEV) Rustron map PVE (testing) on?

Version check: Rust network protocol 2634 and build 166132 on Windows, run by (DEV) Rustron map PVE (testing). Check: protocol. To join, your game must match; Steam handles the update.

How reliable is (DEV) Rustron map PVE (testing), and is it online now?

Reading: offline. (DEV) Rustron map PVE (testing) last answered 30 days 6 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 28 September 2026.

Map and rules

What settings and rules apply on (DEV) Rustron map PVE (testing)?

Reading the name gives no gather rate for (DEV) Rustron map PVE (testing). 8 players per group, the default value. survival, gather, build and raid, as the game normally runs — that is the game mode. Combat and raiding against other players are on. Under Community in the server browser you will find it. Anti-cheat reading: VAC on, Valve's system.

What map is (DEV) Rustron map PVE (testing) on?

Check: map. Procedural, size 3,500, seed 173313749, generated by the game on (DEV) Rustron map PVE (testing). Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Connection

How do you connect to (DEV) Rustron map PVE (testing)?

Press F1 in Rust and enter client.connect 202.137.160.179:11200. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs166132,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp100
Max players The server holds 100 slots.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Protocol 2634: join only on the same game version.
cs166132
Build Game build reading: 166132.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.