RUST METRICSFlight deck · live data
Data live Servers11,840 Players80,134 Populated3,897 Fresh wipes 3 h160 Scan5 min
‹ All servers202.128.84.154:28015
Online Full Queue Fresh wipe Wipe due No query

My Rust server | Powered by AMP

Online 202.128.84.154:28015 checked 10m ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,400top 69%
Last wipe25d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

AveragePeak
0123422:0007:0016:0001:0010:0019:00

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct7 Oct12 Oct17 Oct22 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What wipe timing does My Rust server | Powered by AMP follow?

To tell the rhythm of My Rust server | Powered by AMP, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 25 days 13 hours ago the current world was made.

Tag meanings

How should you read the tags on My Rust server | Powered by AMP?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty from My Rust server | Powered by AMP. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show My Rust server | Powered by AMP?

Rust Metrics lists featuring My Rust server | Powered by AMP: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Where does My Rust server | Powered by AMP sit in the rankings?

Player hours over seven days put My Rust server | Powered by AMP at #15,400, in the top 69% of all ranked servers.

What is the population on My Rust server | Powered by AMP?

Current headcount on My Rust server | Powered by AMP: 0 players, 100 slots available. Check: player average. 0 over the last seven days.

Server details

What location is My Rust server | Powered by AMP hosted in?

Reading: location. My Rust server | Powered by AMP gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 202.128.84.154:28015.

What Rust version is My Rust server | Powered by AMP on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by My Rust server | Powered by AMP. Matching protocol is required to join. Let Steam update your game.

What is the uptime on My Rust server | Powered by AMP, and is it online?

Reading: online. My Rust server | Powered by AMP answers right now. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. Check: first contact. Rust Metrics logged it on 2 October 2026.

Map and rules

What rules does My Rust server | Powered by AMP enforce, and what are its settings?

Reading the name gives no gather rate for My Rust server | Powered by AMP. 8 players per group, the default value. The mode is survival. Note the following: standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Listing: Community server. Anti-cheat reading: VAC on, Valve's system.

What map is My Rust server | Powered by AMP on?

The game generates a procedural map for My Rust server | Powered by AMP.

Join

How can you get onto My Rust server | Powered by AMP?

To join: start Rust, press F1 and type client.connect 202.128.84.154:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp100
Max players The server holds 100 slots.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build The server runs game build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.