Devblog 65 Legacy Server
Offline 201.10.76.6:28015 checked 21d ago
Server instruments
no direct query in 48 hoursPlayers now
3% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 662/700
- 49/250
- 92/250
- 368/400
- 170/200
- 168/225
Quick answers
from the figures on this pageWipe timing
What wipe timing does Devblog 65 Legacy Server follow?
To tell the rhythm of Devblog 65 Legacy Server, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 21 days 10 hours ago the current world was made.
Tags
How should you read the tags on Devblog 65 Legacy Server?
Tags published by Devblog 65 Legacy Server, read by the game's server browser: mp30 (Max players): Slots: 30; v2013 (Protocol): Match the game version: protocol 2013 is required; h5cf11350 (Custom tag): Owner or plugin definition: this tag is not a standard Rust one; stok (Custom tag): Owner or plugin definition: this tag is not a standard Rust one. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does Devblog 65 Legacy Server appear in Rust Metrics lists and filters?
These Rust Metrics lists carry Devblog 65 Legacy Server: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all.
Occupancy
What position does Devblog 65 Legacy Server hold among Rust servers?
Player hours over seven days put Devblog 65 Legacy Server at #13,767, in the top 61% of all ranked servers.
What player count does Devblog 65 Legacy Server carry?
Devblog 65 Legacy Server is not responding; status offline, last seen 21 days 8 hours ago.
Server details
Where does Devblog 65 Legacy Server sit?
Reading: location. Devblog 65 Legacy Server gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 201.10.76.6:28015.
What Rust version is Devblog 65 Legacy Server on?
Reading: Devblog 65 Legacy Server, Rust network protocol 2013, Windows. To get in, your game needs the same protocol; Steam applies the update.
Is Devblog 65 Legacy Server up, and how often does it stay up?
Reading: offline. Devblog 65 Legacy Server last answered 21 days 8 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 5 October 2026, recorded by Rust Metrics.
Rules and settings
What settings and rules apply on Devblog 65 Legacy Server?
Reading the name gives no gather rate for Devblog 65 Legacy Server. No group limit is published. The mode is survival. Note the following: standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat reading: VAC off, Valve's system.
Which map is live on Devblog 65 Legacy Server?
Check: map. Procedural, generated by the game, on Devblog 65 Legacy Server.
How to join
How can you get onto Devblog 65 Legacy Server?
Press F1 in Rust and enter client.connect 201.10.76.6:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.