Devblog 65 Legacy Server
Offline 201.10.76.60:28015 checked 21d ago
Server instruments
no direct query in 48 hoursPlayers now
3% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 600/575
- 376/400
- 37/250
- 47/250
- 159/200
- 84/100
Quick answers
from the figures on this pageWipe timing
When does Devblog 65 Legacy Server wipe?
To tell the rhythm of Devblog 65 Legacy Server, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 21 days 23 hours ago.
Tags
How should you read the tags on Devblog 65 Legacy Server?
These are the tags Devblog 65 Legacy Server publishes, and the server browser reads them: mp30 (Max players): 30 slots in total; v2013 (Protocol): Your game must run protocol 2013 to get in; h241a841b (Custom tag): This tag is non-standard, added by the owner or a plugin; stok (Custom tag): This tag is non-standard, added by the owner or a plugin. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does Devblog 65 Legacy Server appear in Rust Metrics lists and filters?
Rust Metrics lists featuring Devblog 65 Legacy Server: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all.
Occupancy
Where does Devblog 65 Legacy Server sit in the rankings?
Player hours over seven days put Devblog 65 Legacy Server at #13,146, in the top 59% of all ranked servers.
What player count does Devblog 65 Legacy Server carry?
Reading for Devblog 65 Legacy Server: offline at this moment; last seen 21 days 22 hours ago.
Operator and location
Which location does Devblog 65 Legacy Server run from?
Reading: location. Devblog 65 Legacy Server gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 201.10.76.60:28015.
What Rust version is Devblog 65 Legacy Server on?
Version check: Rust network protocol 2013 on Windows, run by Devblog 65 Legacy Server. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on Devblog 65 Legacy Server, and is it online?
Devblog 65 Legacy Server reports offline. The last reading came 21 days 22 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 5 October 2026, recorded by Rust Metrics.
Settings and map
What settings and rules apply on Devblog 65 Legacy Server?
Check: gather rate. The name Devblog 65 Legacy Server does not state one. No group limit is published. Mode check gives survival; the normal game: build, gather, raid. Combat and raiding against other players are on. Under Community in the server browser you will find it. VAC is off. That is Valve's anti-cheat.
What map is Devblog 65 Legacy Server on?
Procedural map on Devblog 65 Legacy Server, made by the game's generator.
Connection
How can you get onto Devblog 65 Legacy Server?
Check: join. Open Rust, press F1, then enter client.connect 201.10.76.60:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.