Rust
Offline 200.5.55.30:28015 checked 4d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 49% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 713/750
- 57/250
- 101/250
- 409/450
- 212/250
- 176/250
Quick answers
from the figures on this pageReset cycle
How often does Rust wipe, and when?
To tell the rhythm of Rust, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 20 days 15 hours ago the current world was made.
Tags
Which tags does Rust carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set from Rust. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does Rust appear in Rust Metrics lists and filters?
On Rust Metrics, Rust sits in these lists: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What position does Rust hold among Rust servers?
Ranking for Rust: #10,779 on seven-day player hours, top 49% of all ranked servers.
How full does Rust get?
Reading for Rust: offline at this moment; last seen 4 days 16 hours ago. Seven-day check: 1 players on average. Peak reading: 1.
Operator and location
Which location does Rust run from?
No region tag on Rust. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 200.5.55.30:28015.
What Rust version is Rust on?
Reading: Rust, Rust network protocol 2635 and build 168909, Windows. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on Rust, and is it online?
Rust reports offline. The last reading came 4 days 16 hours ago. Uptime for the last 3 full days: 0 of 72 hours, or 0%. The first sighting on Rust Metrics was 23 October 2026.
Rules and settings
What rules does Rust enforce, and what are its settings?
Check: gather rate. The name Rust does not state one. The group cap is 8 players, which is the default in the game. survival, gather, build and raid, as the game normally runs — that is the game mode. Combat and raiding against other players are on. The server browser lists it under Community. Anti-cheat reading: VAC on, Valve's system.
What map is Rust on?
Check: map. Procedural, generated by the game, on Rust.
Join
How do you connect to Rust?
To join: start Rust, press F1 and type client.connect 200.5.55.30:28015. Or press Launch Rust here and Steam opens the game and connects you.