RUST METRICSFlight deck · live data
Data live Servers11,854 Players99,188 Populated3,861 Fresh wipes 3 h532 Scan5 min
‹ All servers200.189.22.139:28015
Offline Full Queue Fresh wipe Wipe due No query

Rust By: Tomezinho

Offline 200.189.22.139:28015 checked 27d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 31 62 94 125 PAX 0 /125

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#16,036top 69%
Last wipe27d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

When does Rust By: Tomezinho wipe?

To tell the rhythm of Rust By: Tomezinho, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 27 days 23 hours ago.

Lists and filters

How should you read the tags on Rust By: Tomezinho?

Tags published by Rust By: Tomezinho, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp125 (Max players): The server holds 125 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Your game must run protocol 2633 to get in; cs163493 (Build): The server runs game build 163493; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does Rust By: Tomezinho appear in Rust Metrics lists and filters?

Rust Metrics lists featuring Rust By: Tomezinho: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Occupancy

What position does Rust By: Tomezinho hold among Rust servers?

Ranking for Rust By: Tomezinho: #16,036 on seven-day player hours, top 69% of all ranked servers.

How full does Rust By: Tomezinho get?

Status for Rust By: Tomezinho: offline. Last seen 27 days 23 hours ago.

Server details

Which location does Rust By: Tomezinho run from?

No region comes from Rust By: Tomezinho. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 200.189.22.139:28015.

What Rust version is Rust By: Tomezinho on?

Version check: Rust network protocol 2633 and build 163493 on Windows, run by Rust By: Tomezinho. Check: protocol. To join, your game must match; Steam handles the update.

What is the uptime on Rust By: Tomezinho, and is it online?

Reading: offline. Rust By: Tomezinho last answered 27 days 23 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 1 October 2026, recorded by Rust Metrics.

Settings and map

How is Rust By: Tomezinho configured, and what rules are in force?

Check: gather rate. The name Rust By: Tomezinho does not state one. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: standard play of gathering, building and raiding. Combat and raiding against other players are on. Listing: Community server. Anti-cheat reading: VAC on, Valve's system.

Which map is live on Rust By: Tomezinho?

The game generates a procedural map for Rust By: Tomezinho.

Join

How do you connect to Rust By: Tomezinho?

Check: join. Open Rust, press F1, then enter client.connect 200.189.22.139:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp125,ptrak,$r?,v2633,gmrust,cs163493,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp125
Max players The server holds 125 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2633
Protocol Your game must run protocol 2633 to get in.
cs163493
Build The server runs game build 163493.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.