RUST METRICSFlight deck · live data
Data live Servers11,727 Players59,874 Populated3,366 Fresh wipes 3 h179 Scan5 min
‹ All servers200.161.144.150:28014
Offline Full Queue Fresh wipe Wipe due No query

Teste Server Linux

Offline 200.161.144.150:28014 checked 20d ago

vanilla
COM 1 · connect

Server instruments

no direct query in 48 hours
0 12 25 38 50 PAX 1 /50

Players now

2% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,383top 70%
Last wipe20d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct9 Oct11 Oct12 Oct14 Oct15 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

When does Teste Server Linux wipe?

To tell the rhythm of Teste Server Linux, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 20 days 21 hours ago the current world was made.

Tags

How should you read the tags on Teste Server Linux?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167231 (Build): Build 167231; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^v (Vanilla): The stock game: Facepunch's rates, kits and rules, unchanged from Teste Server Linux. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does Teste Server Linux appear in Rust Metrics lists and filters?

These Rust Metrics lists carry Teste Server Linux: Rust community servers: live readings and Vanilla Rust servers, live. These filters bring it up on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more.

Occupancy

Where does Teste Server Linux sit in the rankings?

Ranking for Teste Server Linux: #15,383 on seven-day player hours, top 70% of all ranked servers.

What player count does Teste Server Linux carry?

Reading for Teste Server Linux: offline at this moment; last seen 20 days 20 hours ago.

Operator and location

What location is Teste Server Linux hosted in?

No region tag on Teste Server Linux. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 200.161.144.150:28014.

What Rust version is Teste Server Linux on?

Reading: Teste Server Linux, Rust network protocol 2634 and build 167231, Linux. Matching protocol is required to join. Let Steam update your game.

Is Teste Server Linux up, and how often does it stay up?

Reading: offline. Teste Server Linux last answered 20 days 20 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 8 October 2026, recorded by Rust Metrics.

Rules and settings

What settings and rules apply on Teste Server Linux?

Reading the name gives no gather rate for Teste Server Linux. 8 players per group, the default value. Mode check gives survival; gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Listing: Community server. It describes itself as vanilla. The meaning given: the stock game: Facepunch's rates, kits and rules, unchanged. VAC is on. That is Valve's anti-cheat.

Which map is live on Teste Server Linux?

The game generates a procedural map for Teste Server Linux.

Join

How can you get onto Teste Server Linux?

Check: join. Open Rust, press F1, then enter client.connect 200.161.144.150:28014. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^v,gmrust,cs167231,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp50
Max players The server holds 50 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Match the game version: protocol 2634 is required.
cs167231
Build Build 167231.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Difficulty

^v
Vanilla The stock game: Facepunch's rates, kits and rules, unchanged.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.