RUST METRICSFlight deck · live data
Data live Servers11,632 Players42,162 Populated3,029 Fresh wipes 3 h90 Scan5 min
‹ All servers200.120.168.221:28015
Offline Full Queue Fresh wipe Wipe due No query

MadCrisServer

Offline 200.120.168.221:28015 checked 12d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 1.2 2.5 3.8 5 PAX 0 /5

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,102top 70%
Last wipe12d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct17 Oct19 Oct20 Oct22 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What wipe timing does MadCrisServer follow?

The rhythm of MadCrisServer's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 12 days 17 hours ago the current world was made.

Tag meanings

How should you read the tags on MadCrisServer?

These are the tags MadCrisServer publishes, and the server browser reads them: gmvanilla (Game mode): Survival on vanilla settings; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167781 (Build): Game build reading: 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show MadCrisServer?

These Rust Metrics lists carry MadCrisServer: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player count

What position does MadCrisServer hold among Rust servers?

Ranking for MadCrisServer: #15,102 on seven-day player hours, top 70% of all ranked servers.

How full does MadCrisServer get?

Reading for MadCrisServer: offline at this moment; last seen 12 days 17 hours ago.

Server

Which location does MadCrisServer run from?

No region comes from MadCrisServer. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 200.120.168.221:28015.

What Rust version is MadCrisServer on?

Version check: Rust network protocol 2634 and build 167781 on Windows, run by MadCrisServer. Check: protocol. To join, your game must match; Steam handles the update.

How reliable is MadCrisServer, and is it online now?

Reading: offline. MadCrisServer last answered 12 days 17 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 16 October 2026.

Rules and settings

What rules does MadCrisServer enforce, and what are its settings?

Check: gather rate. The name MadCrisServer does not state one. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Listing: Community server. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on MadCrisServer?

Procedural map on MadCrisServer, made by the game's generator.

Join

How can you get onto MadCrisServer?

To join: start Rust, press F1 and type client.connect 200.120.168.221:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode Survival on vanilla settings.
mp5
Max players The server holds 5 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Match the game version: protocol 2634 is required.
cs167781
Build Game build reading: 167781.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.