Takaro Dev
Offline 20.169.53.49:28015 checked 2d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 241/275
- 163/200
- 28/250
- 15/250
- 36/100
- 47/200
Quick answers
from the figures on this pageReset cycle
What wipe timing does Takaro Dev follow?
To tell the rhythm of Takaro Dev, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 2 days 23 hours ago the current world was made.
Lists and filters
How should you read the tags on Takaro Dev?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): Slots: 10; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set from Takaro Dev. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does Takaro Dev appear in Rust Metrics lists and filters?
Rust Metrics lists featuring Takaro Dev: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Occupancy
What position does Takaro Dev hold among Rust servers?
Ranking for Takaro Dev: #15,349 on seven-day player hours, top 69% of all ranked servers.
What player count does Takaro Dev carry?
Status for Takaro Dev: offline. Last seen 2 days 23 hours ago. Check: player average. 0 over the last seven days.
Server details
What location is Takaro Dev hosted in?
No region comes from Takaro Dev. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 20.169.53.49:28015.
What Rust version is Takaro Dev on?
Rust network protocol 2635 and build 168909 on Linux is the build Takaro Dev runs. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on Takaro Dev, and is it online?
Check: connection. Takaro Dev is offline at this moment. Last contact was 2 days 23 hours ago. Uptime for the last 2 full days: 0 of 48 hours, or 0%. Reading: first seen 26 October 2026, recorded by Rust Metrics.
Rules and settings
How is Takaro Dev configured, and what rules are in force?
Check: gather rate. The name Takaro Dev does not state one. 8 players per group, the default value. survival, gather, build and raid, as the game normally runs — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat reading: VAC off, Valve's system.
What map is Takaro Dev on?
Check: map. Procedural, generated by the game, on Takaro Dev.
How to join
How can you get onto Takaro Dev?
Check: join. Open Rust, press F1, then enter client.connect 20.169.53.49:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.