THETESTER
Offline 20.168.119.87:28015 checked 43d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 176/250
- 125/200
- 19/250
- 14/250
- 18/100
- 23/200
Quick answers
from the figures on this pageReset cycle
What wipe timing does THETESTER follow?
Its rhythm cannot be told from the wipes of THETESTER on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 43 days 11 hours ago the current world was made.
Tag meanings
How should you read the tags on THETESTER?
Tags published by THETESTER, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp500 (Max players): Slots: 500; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Protocol 2633: join only on the same game version; cs164301 (Build): The server runs game build 164301; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does THETESTER appear in Rust Metrics lists and filters?
These Rust Metrics lists carry THETESTER: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Occupancy
What position does THETESTER hold among Rust servers?
Player hours over seven days put THETESTER at #15,459, in the top – of all ranked servers.
What is the population on THETESTER?
Reading for THETESTER: offline at this moment; last seen 43 days 11 hours ago.
Operator and location
Which location does THETESTER run from?
No region tag on THETESTER. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 20.168.119.87:28015.
What Rust version is THETESTER on?
Rust network protocol 2633 and build 164301 on Windows is the build THETESTER runs. Matching protocol is required to join. Let Steam update your game.
What is the uptime on THETESTER, and is it online?
Check: connection. THETESTER is offline at this moment. Last contact was 43 days 11 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 15 September 2026, recorded by Rust Metrics.
Settings and map
How is THETESTER configured, and what rules are in force?
Reading the name gives no gather rate for THETESTER. No limit is set beyond the default. Groups take up to 8 players. survival, gather, build and raid, as the game normally runs — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat reading: VAC off, Valve's system.
How to join
How can you get onto THETESTER?
Check: join. Open Rust, press F1, then enter client.connect 20.168.119.87:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.