Tin & Blood
Offline 2.84.252.72:35005 checked 35d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 47/250
- 86/200
- 233/250
- 8/100
- 277/325
- 271/275
Quick answers
from the figures on this pageWipe schedule
What wipe timing does Tin & Blood follow?
Its rhythm cannot be told from the wipes of Tin & Blood on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 48 days 6 hours ago.
Lists and filters
How should you read the tags on Tin & Blood?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): Slots: 100; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Protocol 2633: join only on the same game version; cs165217 (Build): Game build reading: 165217; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty from Tin & Blood. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does Tin & Blood appear in Rust Metrics lists and filters?
These Rust Metrics lists carry Tin & Blood: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What position does Tin & Blood hold among Rust servers?
Ranking for Tin & Blood: #15,643 on seven-day player hours, top 71% of all ranked servers.
What is the population on Tin & Blood?
Status for Tin & Blood: offline. Last seen 35 days 17 hours ago.
Operator and location
What location is Tin & Blood hosted in?
No region comes from Tin & Blood. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 2.84.252.72:35005.
What Rust version is Tin & Blood on?
Reading: Tin & Blood, Rust network protocol 2633 and build 165217, Linux. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on Tin & Blood, and is it online?
Check: connection. Tin & Blood is offline at this moment. Last contact was 35 days 17 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 24 September 2026.
Rules and settings
What rules does Tin & Blood enforce, and what are its settings?
Reading the name gives no gather rate for Tin & Blood. 8 players per group, the default value. Mode check gives survival; standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on Tin & Blood?
The game generates a procedural map for Tin & Blood.
How to join
What do you do to join Tin & Blood?
Check: join. Open Rust, press F1, then enter client.connect 2.84.252.72:35005. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.