localtest
Offline 2.63.16.202:28015 checked 16d ago
Server instruments
no direct query in 48 hoursPlayers now
50% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 06:12 UTC16d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 233/250
- 14/250
- 19/250
- 143/200
- 41/200
- 40/100
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on localtest?
The busiest point of its recent wipes drew 1 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe.
What wipe timing does localtest follow?
Its rhythm cannot be told from the wipes of localtest on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 16 days 22 hours ago.
Tags
Which tags does localtest carry, and what do they mean?
These are the tags localtest publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp2 (Max players): Slots: 2; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167398 (Build): Game build reading: 167398; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show localtest?
Rust Metrics lists featuring localtest: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
Where does localtest sit in the rankings?
Ranking for localtest: #14,809 on seven-day player hours, top 67% of all ranked servers.
What is the population on localtest?
localtest is not responding; status offline, last seen 16 days 22 hours ago.
Server
Which location does localtest run from?
Reading: location. localtest gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 2.63.16.202:28015.
What Rust version is localtest on?
Reading: localtest, Rust network protocol 2634 and build 167398, Windows. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is localtest, and is it online now?
Check: connection. localtest is offline at this moment. Last contact was 16 days 22 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 11 October 2026, recorded by Rust Metrics.
Settings and map
What rules does localtest enforce, and what are its settings?
No gather rate appears in the name: localtest. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. Anti-cheat reading: VAC off, Valve's system.
What map is localtest on?
The game generates a procedural map for localtest.
How to join
How can you get onto localtest?
Check: join. Open Rust, press F1, then enter client.connect 2.63.16.202:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.