RUST METRICSFlight deck · live data
Data live Servers11,815 Players73,779 Populated3,763 Fresh wipes 3 h143 Scan5 min
‹ All servers2.62.196.237:28025
Offline Full Queue Fresh wipe Wipe due No query

WindowsGSM - RUST

Offline 2.62.196.237:28025 checked 13d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 12 25 38 50 PAX 1 /50

Players now

2% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#14,197top 66%
Last wipe19d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct15 Oct17 Oct18 Oct20 Oct21 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What wipe timing does WindowsGSM - RUST follow?

To tell the rhythm of WindowsGSM - RUST, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 19 days 13 hours ago.

Tag meanings

How should you read the tags on WindowsGSM - RUST?

These are the tags WindowsGSM - RUST publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167058 (Build): Build 167058; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show WindowsGSM - RUST?

Rust Metrics lists featuring WindowsGSM - RUST: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Where does WindowsGSM - RUST sit in the rankings?

Ranking for WindowsGSM - RUST: #14,197 on seven-day player hours, top 66% of all ranked servers.

What is the population on WindowsGSM - RUST?

Reading for WindowsGSM - RUST: offline at this moment; last seen 13 days 12 hours ago.

Server

Where does WindowsGSM - RUST sit?

No region tag on WindowsGSM - RUST. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 2.62.196.237:28025.

What Rust version is WindowsGSM - RUST on?

Version check: Rust network protocol 2634 and build 167058 on Windows, run by WindowsGSM - RUST. Check: protocol. To join, your game must match; Steam handles the update.

Is WindowsGSM - RUST up, and how often does it stay up?

Reading: offline. WindowsGSM - RUST last answered 13 days 12 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 14 October 2026, recorded by Rust Metrics.

Map and rules

What settings and rules apply on WindowsGSM - RUST?

No gather rate appears in the name: WindowsGSM - RUST. The group cap is 8 players, which is the default in the game. survival, the normal game: build, gather, raid — that is the game mode. Players can raid each other and fight. That is permitted here. The server browser lists it under Community. VAC is on. That is Valve's anti-cheat.

Which map is live on WindowsGSM - RUST?

The game generates a procedural map for WindowsGSM - RUST.

How to join

How can you get onto WindowsGSM - RUST?

Check: join. Open Rust, press F1, then enter client.connect 2.62.196.237:28025. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167058,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp50
Max players The server holds 50 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Protocol 2634: join only on the same game version.
cs167058
Build Build 167058.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.