RUST METRICSFlight deck · live data
Data live Servers11,668 Players34,317 Populated2,844 Fresh wipes 3 h86 Scan5 min
‹ All servers2.60.165.121:28015
Offline Full Queue Fresh wipe Wipe due No query

My Rust Server

Offline 2.60.165.121:28015 checked 38d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 12 25 38 50 PAX 1 /50

Players now

2% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#13,321no region published
Last wipe38d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep23 Sep24 Sep26 Sep27 Sep
PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 20 Sep, 09:49 UTC38d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on My Rust Server when wipe day comes?

At their busiest, its recent wipes drew 1 players on average. After the latest wipe, numbers topped out at 1 hours.

What wipe timing does My Rust Server follow?

The rhythm of My Rust Server's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 38 days 17 hours ago.

Tags

Which tags does My Rust Server carry, and what do they mean?

Tags published by My Rust Server, read by the game's server browser: gmvanilla (Game mode): Check: mode. Vanilla survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Protocol 2633: join only on the same game version; cs164530 (Build): The server runs game build 164530; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does My Rust Server appear in Rust Metrics lists and filters?

On Rust Metrics, My Rust Server sits in these lists: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player count

Where does My Rust Server sit in the rankings?

Ranking for My Rust Server: #13,321 on seven-day player hours, top – of all ranked servers.

What is the population on My Rust Server?

Reading for My Rust Server: offline at this moment; last seen 38 days 17 hours ago.

Server details

Where does My Rust Server sit?

Reading: location. My Rust Server gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 2.60.165.121:28015.

What Rust version is My Rust Server on?

Version check: Rust network protocol 2633 and build 164530 on Windows, run by My Rust Server. Matching protocol is required to join. Let Steam update your game.

What is the uptime on My Rust Server, and is it online?

Check: connection. My Rust Server is offline at this moment. Last contact was 38 days 17 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 18 September 2026, recorded by Rust Metrics.

Settings and map

What settings and rules apply on My Rust Server?

Check: gather rate. The name My Rust Server does not state one. No limit is set beyond the default. Groups take up to 8 players. survival, the normal game: build, gather, raid — that is the game mode. Players can raid each other and fight. That is permitted here. The server browser lists it under Community. Anti-cheat reading: VAC on, Valve's system.

What map is My Rust Server on?

The game generates a procedural map for My Rust Server.

Join

How can you get onto My Rust Server?

Check: join. Open Rust, press F1, then enter client.connect 2.60.165.121:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmvanilla,cs164530,ts8

Game

gmvanilla
Game mode Check: mode. Vanilla survival.
mp50
Max players The server holds 50 slots.
ts8
Group limit Default limit in force: 8 per team.
v2633
Protocol Protocol 2633: join only on the same game version.
cs164530
Build The server runs game build 164530.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.