RUST METRICSFlight deck · live data
Data live Servers11,686 Players53,260 Populated3,106 Fresh wipes 3 h120 Scan5 min
‹ All servers2.59.158.104:28015
Offline Full Queue Fresh wipe Wipe due No query

Xelernan Local Rust (No EAC)

Offline 2.59.158.104:28015 checked 5d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 1 /10

Players now

10% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average1peak 1
Rank#6,771top 30%
Last wipe28d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k23 Oct24 Oct26 Oct27 Oct29 Oct30 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What wipe timing does Xelernan Local Rust (No EAC) follow?

The rhythm of Xelernan Local Rust (No EAC)'s wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 28 days 6 hours ago.

Lists and filters

How should you read the tags on Xelernan Local Rust (No EAC)?

Tags published by Xelernan Local Rust (No EAC), read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show Xelernan Local Rust (No EAC)?

These Rust Metrics lists carry Xelernan Local Rust (No EAC): Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Where does Xelernan Local Rust (No EAC) sit in the rankings?

Ranking for Xelernan Local Rust (No EAC): #6,771 on seven-day player hours, top 30% of all ranked servers.

How full does Xelernan Local Rust (No EAC) get?

Status for Xelernan Local Rust (No EAC): offline. Last seen 5 days 17 hours ago. Check: players over seven days. Average 1, peak 1.

Server

What location is Xelernan Local Rust (No EAC) hosted in?

No region comes from Xelernan Local Rust (No EAC). Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 2.59.158.104:28015.

What Rust version is Xelernan Local Rust (No EAC) on?

Rust network protocol 2635 and build 168909 on Windows is the build Xelernan Local Rust (No EAC) runs. Matching protocol is required to join. Let Steam update your game.

How reliable is Xelernan Local Rust (No EAC), and is it online now?

Check: connection. Xelernan Local Rust (No EAC) is offline at this moment. Last contact was 5 days 17 hours ago. Uptime for the last 6 full days: 9 of 144 hours, or 6%. Reading: first seen 23 October 2026, recorded by Rust Metrics.

Rules and settings

What rules does Xelernan Local Rust (No EAC) enforce, and what are its settings?

Check: gather rate. The name Xelernan Local Rust (No EAC) does not state one. 8 players per group, the default value. survival, the normal game: build, gather, raid — that is the game mode. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. Check: anti-cheat. VAC, Valve's system, is off.

Which map is live on Xelernan Local Rust (No EAC)?

Procedural map on Xelernan Local Rust (No EAC), made by the game's generator.

Join

How do you connect to Xelernan Local Rust (No EAC)?

To join: start Rust, press F1 and type client.connect 2.59.158.104:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp10
Max players 10 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.