RUST METRICSFlight deck · live data
Data live Servers11,665 Players53,198 Populated3,312 Fresh wipes 3 h84 Scan5 min
‹ All servers2.57.96.101:28015
Offline Full Queue Fresh wipe Wipe due No query

Rust Server

Offline 2.57.96.101:28015 checked 25d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,958top 70%
Last wipe106d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct4 Oct5 Oct7 Oct8 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

How often does Rust Server wipe, and when?

Its rhythm cannot be told from the wipes of Rust Server on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 106 days 12 hours ago the current world was made.

Tag meanings

How should you read the tags on Rust Server?

These are the tags Rust Server publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Default limit in force: 8 per team; v2631 (Protocol): Match the game version: protocol 2631 is required; cs157450 (Build): Build 157450; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does Rust Server appear in Rust Metrics lists and filters?

Rust Metrics lists featuring Rust Server: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Occupancy

What position does Rust Server hold among Rust servers?

Ranking for Rust Server: #15,958 on seven-day player hours, top 70% of all ranked servers.

How full does Rust Server get?

Status for Rust Server: offline. Last seen 25 days 8 hours ago.

Server details

What location is Rust Server hosted in?

No region tag on Rust Server. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 2.57.96.101:28015.

What Rust version is Rust Server on?

Rust network protocol 2631 and build 157450 on Windows is the build Rust Server runs. Check: protocol. To join, your game must match; Steam handles the update.

How reliable is Rust Server, and is it online now?

Reading: offline. Rust Server last answered 25 days 8 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 3 October 2026.

Settings and map

How is Rust Server configured, and what rules are in force?

Reading the name gives no gather rate for Rust Server. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. The server browser lists it under Community. VAC is on. That is Valve's anti-cheat.

Which map is live on Rust Server?

Check: map. Procedural, generated by the game, on Rust Server.

Connection

How do you connect to Rust Server?

To join: start Rust, press F1 and type client.connect 2.57.96.101:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2631,gmrust,cs157450,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp10
Max players The server holds 10 slots.
ts8
Group limit Default limit in force: 8 per team.
v2631
Protocol Match the game version: protocol 2631 is required.
cs157450
Build Build 157450.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.