RUSTTEST
Offline 2.27.52.45:1500 checked 17d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 662/700
- 49/250
- 92/250
- 368/400
- 170/200
- 168/225
Quick answers
from the figures on this pageWipe timing
When does RUSTTEST wipe?
The rhythm of RUSTTEST's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 17 days 13 hours ago.
Tags
How should you read the tags on RUSTTEST?
These are the tags RUSTTEST publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp500 (Max players): 500 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167398 (Build): Game build reading: 167398; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does RUSTTEST appear in Rust Metrics lists and filters?
Rust Metrics lists featuring RUSTTEST: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Where does RUSTTEST sit in the rankings?
Player hours over seven days put RUSTTEST at #15,817, in the top 72% of all ranked servers.
How full does RUSTTEST get?
Status for RUSTTEST: offline. Last seen 17 days 13 hours ago.
Server
What location is RUSTTEST hosted in?
No region tag on RUSTTEST. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 2.27.52.45:1500.
What Rust version is RUSTTEST on?
Reading: RUSTTEST, Rust network protocol 2634 and build 167398, Windows. To get in, your game needs the same protocol; Steam applies the update.
Is RUSTTEST up, and how often does it stay up?
Check: connection. RUSTTEST is offline at this moment. Last contact was 17 days 13 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 10 October 2026.
Settings and map
What settings and rules apply on RUSTTEST?
No gather rate appears in the name: RUSTTEST. The group cap is 8 players, which is the default in the game. Mode check gives survival; standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is on. That is Valve's anti-cheat.
What map is RUSTTEST on?
Check: map. Procedural, generated by the game, on RUSTTEST.
How to join
What do you do to join RUSTTEST?
Check: join. Open Rust, press F1, then enter client.connect 2.27.52.45:1500. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.