A Shockbyte Server
Offline 2.27.157.27:28015 checked 5d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 423/475
- 208/225
- 24/250
- 27/250
- 136/200
- 45/100
Quick answers
from the figures on this pageReset cycle
How often does A Shockbyte Server wipe, and when?
Its rhythm cannot be told from the wipes of A Shockbyte Server on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 5 days 13 hours ago the current world was made.
Tags
How should you read the tags on A Shockbyte Server?
Tags published by A Shockbyte Server, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does A Shockbyte Server appear in Rust Metrics lists and filters?
Rust Metrics lists featuring A Shockbyte Server: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Occupancy
What position does A Shockbyte Server hold among Rust servers?
Player hours over seven days put A Shockbyte Server at #15,400, in the top 69% of all ranked servers.
What player count does A Shockbyte Server carry?
Reading for A Shockbyte Server: offline at this moment; last seen 5 days 11 hours ago. A seven-day average of 0 players is the reading.
Server details
What location is A Shockbyte Server hosted in?
No region comes from A Shockbyte Server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 2.27.157.27:28015.
What Rust version is A Shockbyte Server on?
Rust network protocol 2635 and build 168909 on Linux is the build A Shockbyte Server runs. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is A Shockbyte Server, and is it online now?
Check: connection. A Shockbyte Server is offline at this moment. Last contact was 5 days 11 hours ago. Reading: 0% uptime over the last 5 full days. It was up 0 of 120 hours. Check: first contact. Rust Metrics logged it on 22 October 2026.
Settings and map
What settings and rules apply on A Shockbyte Server?
Reading the name gives no gather rate for A Shockbyte Server. The group cap is 8 players, which is the default in the game. Mode check gives survival; standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. VAC is on. That is Valve's anti-cheat.
Which map is live on A Shockbyte Server?
Procedural map on A Shockbyte Server, made by the game's generator.
Join
How can you get onto A Shockbyte Server?
Press F1 in Rust and enter client.connect 2.27.157.27:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.