RUST METRICSFlight deck · live data
Data live Servers11,808 Players73,203 Populated3,760 Fresh wipes 3 h139 Scan5 min
‹ All servers2.24.1.173:28025
Offline Full Queue Fresh wipe Wipe due No query

Mrozo Staging [PRIVATE TEST]

Offline 2.24.1.173:28025 checked 11d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,106top 70%
Last wipe31d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep1 Oct7 Oct12 Oct18 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

How often does Mrozo Staging [PRIVATE TEST] wipe, and when?

To tell the rhythm of Mrozo Staging [PRIVATE TEST], too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 31 days 14 hours ago.

Tags

Which tags does Mrozo Staging [PRIVATE TEST] carry, and what do they mean?

These are the tags Mrozo Staging [PRIVATE TEST] publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168212 (Build): Build 168212; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does Mrozo Staging [PRIVATE TEST] appear in Rust Metrics lists and filters?

These Rust Metrics lists carry Mrozo Staging [PRIVATE TEST]: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player count

What position does Mrozo Staging [PRIVATE TEST] hold among Rust servers?

Player hours over seven days put Mrozo Staging [PRIVATE TEST] at #15,106, in the top 70% of all ranked servers.

What player count does Mrozo Staging [PRIVATE TEST] carry?

Status for Mrozo Staging [PRIVATE TEST]: offline. Last seen 11 days 2 hours ago.

Server details

What location is Mrozo Staging [PRIVATE TEST] hosted in?

No region tag on Mrozo Staging [PRIVATE TEST]. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 2.24.1.173:28025.

What Rust version is Mrozo Staging [PRIVATE TEST] on?

Rust network protocol 2635 and build 168212 on Linux is the build Mrozo Staging [PRIVATE TEST] runs. Matching protocol is required to join. Let Steam update your game.

Is Mrozo Staging [PRIVATE TEST] up, and how often does it stay up?

Check: connection. Mrozo Staging [PRIVATE TEST] is offline at this moment. Last contact was 11 days 2 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 26 September 2026.

Map and rules

How is Mrozo Staging [PRIVATE TEST] configured, and what rules are in force?

No gather rate appears in the name: Mrozo Staging [PRIVATE TEST]. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it under Community. Check: anti-cheat. VAC, Valve's system, is on.

What map is Mrozo Staging [PRIVATE TEST] on?

The game generates a procedural map for Mrozo Staging [PRIVATE TEST].

Join

How can you get onto Mrozo Staging [PRIVATE TEST]?

Check: join. Open Rust, press F1, then enter client.connect 2.24.1.173:28025. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168212,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp10
Max players The server holds 10 slots.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168212
Build Build 168212.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.