RUST METRICSFlight deck · live data
Data live Servers11,618 Players39,491 Populated2,997 Fresh wipes 3 h102 Scan5 min
‹ All servers2.213.223.63:28018
Offline Full Queue Fresh wipe Wipe due No query

Voltra Rust +literal $safe

Offline 2.213.223.63:28018 checked 5d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 4 6 8 PAX 0 /8

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,412top 69%
Last wipe5d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct26 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

When does Voltra Rust +literal $safe wipe?

Its rhythm cannot be told from the wipes of Voltra Rust +literal $safe on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 5 days 2 hours ago the current world was made.

Tag meanings

How should you read the tags on Voltra Rust +literal $safe?

These are the tags Voltra Rust +literal $safe publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp8 (Max players): The server holds 8 slots; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show Voltra Rust +literal $safe?

On Rust Metrics, Voltra Rust +literal $safe sits in these lists: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Population

What position does Voltra Rust +literal $safe hold among Rust servers?

Player hours over seven days put Voltra Rust +literal $safe at #15,412, in the top 69% of all ranked servers.

How full does Voltra Rust +literal $safe get?

Voltra Rust +literal $safe is not responding; status offline, last seen 5 days 2 hours ago. A seven-day average of 0 players is the reading.

Server details

Which location does Voltra Rust +literal $safe run from?

Reading: location. Voltra Rust +literal $safe gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 2.213.223.63:28018.

What Rust version is Voltra Rust +literal $safe on?

Rust network protocol 2635 and build 168909 on Linux is the build Voltra Rust +literal $safe runs. To get in, your game needs the same protocol; Steam applies the update.

Is Voltra Rust +literal $safe up, and how often does it stay up?

Reading: offline. Voltra Rust +literal $safe last answered 5 days 2 hours ago. Uptime for the last 4 full days: 0 of 96 hours, or 0%. Reading: first seen 23 October 2026, recorded by Rust Metrics.

Rules and settings

How is Voltra Rust +literal $safe configured, and what rules are in force?

No gather rate appears in the name: Voltra Rust +literal $safe. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Combat and raiding against other players are on. The server browser lists it under Community. VAC is on. That is Valve's anti-cheat.

Which map is live on Voltra Rust +literal $safe?

Check: map. Procedural, generated by the game, on Voltra Rust +literal $safe.

Connection

What do you do to join Voltra Rust +literal $safe?

To join: start Rust, press F1 and type client.connect 2.213.223.63:28018. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp8,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp8
Max players The server holds 8 slots.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build The server runs game build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.