RUST METRICSFlight deck · live data
Data live Servers11,699 Players51,000 Populated3,284 Fresh wipes 3 h140 Scan5 min
‹ All servers2.133.15.87:28015
Offline Full Queue Fresh wipe Wipe due No query

HELl TEST

Offline 2.133.15.87:28015 checked 16d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.2 0.5 0.8 1 PAX 1 /1

Players now

100% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#13,591top 62%
Last wipe25d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct9 Oct11 Oct14 Oct16 Oct18 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

How often does HELl TEST wipe, and when?

To tell the rhythm of HELl TEST, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 25 days 17 hours ago.

Lists and filters

How should you read the tags on HELl TEST?

These are the tags HELl TEST publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp1 (Max players): Slots: 1; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Match the game version: protocol 2634 is required; cs166586 (Build): Game build reading: 166586; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show HELl TEST?

Rust Metrics lists featuring HELl TEST: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

What position does HELl TEST hold among Rust servers?

Player hours over seven days put HELl TEST at #13,591, in the top 62% of all ranked servers.

What player count does HELl TEST carry?

HELl TEST is not responding; status offline, last seen 16 days 11 hours ago.

Server details

Which location does HELl TEST run from?

No region tag on HELl TEST. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 2.133.15.87:28015.

What Rust version is HELl TEST on?

Rust network protocol 2634 and build 166586 on Windows is the build HELl TEST runs. To get in, your game needs the same protocol; Steam applies the update.

How reliable is HELl TEST, and is it online now?

HELl TEST reports offline. The last reading came 16 days 11 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 7 October 2026, recorded by Rust Metrics.

Map and rules

How is HELl TEST configured, and what rules are in force?

No gather rate appears in the name: HELl TEST. 8 players per group, the default value. Mode check gives survival; standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. The server browser lists it under Community. Anti-cheat reading: VAC on, Valve's system.

Which map is live on HELl TEST?

Check: map. Procedural, generated by the game, on HELl TEST.

Connection

How do you connect to HELl TEST?

To join: start Rust, press F1 and type client.connect 2.133.15.87:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs166586,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp1
Max players Slots: 1.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Match the game version: protocol 2634 is required.
cs166586
Build Game build reading: 166586.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.