RUST METRICSFlight deck · live data
Data live Servers11,756 Players64,636 Populated3,440 Fresh wipes 3 h196 Scan5 min
‹ All servers199.60.101.251:28025
Online Full Queue Fresh wipe Wipe due No query

RUST Server

Online 199.60.101.251:28025 checked 6m ago

COM 1 · connect

Server instruments

last reading Thu 10:00 UTC
0 8 15 22 30 PAX 0 /30

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 31 SERVER FPS

Server fps

48 h low 19 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 96,713 ×1000

Entities

48 h range 94,573–96,915 · memory 5,213 MB
1239 ET SINCE RESTART 18D 04H

Uptime

18 days 4 hours since its last restart, at the last reading
7-day average0peak –
Rank#15,323top 69%
Last wipe56d agono schedule published
Next wipe–no wipe seen yet
Memory5,213MBat the last reading
REC 1

Players

AveragePeak
0123412:0021:0006:0015:0001:0010:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608012:0021:0006:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

How often does RUST Server wipe, and when?

The rhythm of RUST Server's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 56 days 15 hours ago.

Lists and filters

How should you read the tags on RUST Server?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp30 (Max players): Slots: 30; ts8 (Group limit): Team cap of 8, which is the game default; v2632 (Protocol): Your game must run protocol 2632 to get in; cs162434 (Build): Game build reading: 162434; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty from RUST Server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does RUST Server appear in Rust Metrics lists and filters?

These Rust Metrics lists carry RUST Server: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Occupancy

Where does RUST Server sit in the rankings?

Player hours over seven days put RUST Server at #15,323, in the top 69% of all ranked servers.

What is the population on RUST Server?

0 of 30 slots are filled on RUST Server right now. A seven-day average of 0 players is the reading.

Operator and location

Which location does RUST Server run from?

No region tag on RUST Server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 199.60.101.251:28025.

What Rust version is RUST Server on?

Reading: RUST Server, Rust network protocol 2632 and build 162434, Windows. Matching protocol is required to join. Let Steam update your game.

How does RUST Server perform?

Over the last 48 hours the average was 53 server fps; the floor was 19. Reading: 96,915 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 5,317 MB. What players call lag comes from low fps and an entity count on the rise.

How reliable is RUST Server, and is it online now?

Reading: online. RUST Server answers right now. By its reported uptime, the last restart was roughly 18 days 4 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Check: first contact. Rust Metrics logged it on 13 September 2026.

Rules and settings

What rules does RUST Server enforce, and what are its settings?

No gather rate appears in the name: RUST Server. 8 players per group, the default value. The mode is survival. Note the following: standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. Anti-cheat reading: VAC on, Valve's system.

Which map is live on RUST Server?

Check: map. Procedural, size 3,750, seed 1337, generated by the game on RUST Server. View it on RustMaps from this page: matching size and seed give an identical map. Map name, as listed: Custom Map.

Connection

How do you connect to RUST Server?

Check: join. Open Rust, press F1, then enter client.connect 199.60.101.251:28025. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp30,ptrak,$r?,v2632,gmrust,cs162434,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp30
Max players Slots: 30.
ts8
Group limit Team cap of 8, which is the game default.
v2632
Protocol Your game must run protocol 2632 to get in.
cs162434
Build Game build reading: 162434.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.