typical TESTT
Offline 199.30.67.224:30000 checked 33d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 147/250
- 125/200
- 14/250
- 18/250
- 13/100
- 38/200
Quick answers
from the figures on this pageWipe timing
What wipe timing does typical TESTT follow?
The rhythm of typical TESTT's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 35 days ago.
Tag meanings
How should you read the tags on typical TESTT?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Your game must run protocol 2633 to get in; cs165217 (Build): The server runs game build 165217; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set from typical TESTT. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does typical TESTT appear in Rust Metrics lists and filters?
On Rust Metrics, typical TESTT sits in these lists: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Occupancy
What position does typical TESTT hold among Rust servers?
Ranking for typical TESTT: #16,503 on seven-day player hours, top 71% of all ranked servers.
What player count does typical TESTT carry?
Status for typical TESTT: offline. Last seen 33 days 7 hours ago.
Operator and location
What location is typical TESTT hosted in?
No region tag on typical TESTT. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 199.30.67.224:30000.
What Rust version is typical TESTT on?
Reading: typical TESTT, Rust network protocol 2633 and build 165217, Linux. To get in, your game needs the same protocol; Steam applies the update.
Is typical TESTT up, and how often does it stay up?
typical TESTT reports offline. The last reading came 33 days 7 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 24 September 2026.
Map and rules
How is typical TESTT configured, and what rules are in force?
No gather rate appears in the name: typical TESTT. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Listing: Community server. Check: anti-cheat. VAC, Valve's system, is on.
What map is typical TESTT on?
Procedural map on typical TESTT, made by the game's generator.
How to join
How can you get onto typical TESTT?
To join: start Rust, press F1 and type client.connect 199.30.67.224:30000. Or press Launch Rust here and Steam opens the game and connects you.