RUST METRICSFlight deck · live data
Data live Servers11,699 Players38,680 Populated2,939 Fresh wipes 3 h94 Scan5 min
‹ All servers199.127.62.149:28015
Online Full Queue Fresh wipe Wipe due No query

Traveler's Rest

Online 199.127.62.149:28015 checked 9m ago

COM 1 · connect

Server instruments

last reading Thu 00:00 UTC
0 8 15 22 30 PAX 1 /30

Players now

3% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 50 SERVER FPS

Server fps

48 h low 48 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 96,177 ×1000

Entities

48 h range 95,900–98,404 · memory 3,888 MB
1239 ET SINCE RESTART 4D 13H

Uptime

4 days 13 hours since its last restart, at the last reading
7-day average1peak 2
Rank#3,987top 18%
Last wipe6d agono schedule published
Next wipe–too few wipes seen yet
Memory3,888MB48 h peak 2 players
REC 1

Players

AveragePeak
00.511.5203:0012:0021:0005:0014:0000:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608003:0012:0021:0005:0014:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep27 Sep30 Sep26 Oct29 Oct

Top 18% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 00:13 UTC6d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on Traveler's Rest?

An average of 1 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 0 hours in.

When does Traveler's Rest wipe?

To tell the rhythm of Traveler's Rest, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 6 days 2 hours ago.

Tag meanings

Which tags does Traveler's Rest carry, and what do they mean?

These are the tags Traveler's Rest publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp30 (Max players): Slots: 30; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show Traveler's Rest?

On Rust Metrics, Traveler's Rest sits in these lists: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Occupancy

What position does Traveler's Rest hold among Rust servers?

Player hours over seven days put Traveler's Rest at #3,987, in the top 18% of all ranked servers.

What player count does Traveler's Rest carry?

1 of 30 slots are filled on Traveler's Rest right now. Seven-day check: 1 players on average. Peak reading: 2. Check: 48-hour peak. 03:00 UTC, 2 players on average.

Operator and location

Where does Traveler's Rest sit?

No region comes from Traveler's Rest. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 199.127.62.149:28015.

What Rust version is Traveler's Rest on?

Reading: Traveler's Rest, Rust network protocol 2635 and build 168909, Windows. Matching protocol is required to join. Let Steam update your game.

What is the performance reading for Traveler's Rest?

Reading: 63 server fps on average across the last 48 hours. It never dropped below 48. Reading: 98,404 entities at the highest. That covers buildings, deployables and everything else. Check: memory. Peak use was 3,952 MB. Expect lag when fps falls and entities climb.

What is the uptime on Traveler's Rest, and is it online?

Reading: online. Traveler's Rest answers right now. Reading: uptime. About 4 days 13 hours ago it restarted, on its own count. Reading: 84% uptime over the last 7 full days. It was up 141 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.

Settings and map

What settings and rules apply on Traveler's Rest?

Check: gather rate. The name Traveler's Rest does not state one. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: the normal game: build, gather, raid. Combat and raiding against other players are on. Listing: Community server. Check: anti-cheat. VAC, Valve's system, is on.

What map is Traveler's Rest on?

Size 4,250 and seed 404629744: the game generates the procedural map on Traveler's Rest from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Connection

How do you connect to Traveler's Rest?

To join: start Rust, press F1 and type client.connect 199.127.62.149:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp30,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp30
Max players Slots: 30.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Game build reading: 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.