CALI
Offline 198.73.57.79:28015 checked 24d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 22:12 UTC25d ago | 1 | – | running | 0 |
| Mon 14 Sep, 13:49 UTC45d ago | 4 | halved by day 2 | 20.3 days | 0 |
| Mon 14 Sep, 06:39 UTC45d ago | 4 | – | 0.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 69/250
- 88/200
- 205/250
- 5/100
- 247/250
- 378/375
Quick answers
from the figures on this pageWipe timing
What happens on CALI when wipe day comes?
An average of 3 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 0 hours in. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. By day 2 it fell below half when it didn't.
How often does CALI wipe, and when?
No next wipe can be predicted for CALI, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 25 days 7 hours ago.
Tag meanings
How should you read the tags on CALI?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp150 (Max players): 150 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166652 (Build): Build 166652; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set from CALI. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show CALI?
These Rust Metrics lists carry CALI: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Occupancy
Where does CALI sit in the rankings?
Player hours over seven days put CALI at #15,986, in the top 71% of all ranked servers.
How full does CALI get?
Status for CALI: offline. Last seen 24 days 22 hours ago.
Server details
Which location does CALI run from?
No region tag on CALI. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 198.73.57.79:28015.
What Rust version is CALI on?
Reading: CALI, Rust network protocol 2634 and build 166652, Windows. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is CALI, and is it online now?
Check: connection. CALI is offline at this moment. Last contact was 24 days 22 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Map and rules
How is CALI configured, and what rules are in force?
No gather rate appears in the name: CALI. 8 players per group, the default value. Mode check gives survival; gather, build and raid, as the game normally runs. Combat and raiding against other players are on. The server browser lists it under Community. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on CALI?
Check: map. Procedural, size 3,500, seed 648252, generated by the game on CALI. View it on RustMaps from this page: matching size and seed give an identical map.
How to join
What do you do to join CALI?
Press F1 in Rust and enter client.connect 198.73.57.79:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.