[TRT] The Rust Trials
Online 198.58.103.215:45006 checked 11m ago
Server instruments
last reading Fri 06:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 79 · below 20 is lag, below 10 is badEntities
48 h range 45,214–47,815 · memory 1,762 MBUptime
1 days 23 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 123/250
- 142/200
- 297/275
- 8/100
- 288/300
- 563/575
Quick answers
from the figures on this pageWipe schedule
When does [TRT] The Rust Trials wipe?
To tell the rhythm of [TRT] The Rust Trials, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 15 days 6 hours ago.
Lists and filters
How should you read the tags on [TRT] The Rust Trials?
These are the tags [TRT] The Rust Trials publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): Slots: 50; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show [TRT] The Rust Trials?
On Rust Metrics, [TRT] The Rust Trials sits in these lists: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What position does [TRT] The Rust Trials hold among Rust servers?
Player hours over seven days put [TRT] The Rust Trials at #15,270, in the top 69% of all ranked servers.
What player count does [TRT] The Rust Trials carry?
Current headcount on [TRT] The Rust Trials: 0 players, 50 slots available. Check: player average. 0 over the last seven days.
Server details
What location is [TRT] The Rust Trials hosted in?
Reading: location. [TRT] The Rust Trials gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 198.58.103.215:45006.
What Rust version is [TRT] The Rust Trials on?
Reading: [TRT] The Rust Trials, Rust network protocol 2635 and build 168909, Linux. To get in, your game needs the same protocol; Steam applies the update.
How does [TRT] The Rust Trials perform?
Check: fps. Average 123 server fps over the last 48 hours, low of 79. Within range. Reading: 47,815 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 1,948 MB. Expect lag when fps falls and entities climb.
What is the uptime on [TRT] The Rust Trials, and is it online?
[TRT] The Rust Trials reports online. Status: normal. Reading: uptime. About 47 hours ago it restarted, on its own count. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Check: first contact. Rust Metrics logged it on 17 October 2026.
Settings and map
What settings and rules apply on [TRT] The Rust Trials?
Reading the name gives no gather rate for [TRT] The Rust Trials. 8 players per group, the default value. Mode check gives survival; standard play of gathering, building and raiding. Combat and raiding against other players are on. Under Community in the server browser you will find it. Anti-cheat reading: VAC on, Valve's system.
What map is [TRT] The Rust Trials on?
From seed 1, the game generates the procedural map on [TRT] The Rust Trials. Its size is 3,000. The map repeats when size and seed match. Open it on RustMaps from this page.
Connection
How can you get onto [TRT] The Rust Trials?
Check: join. Open Rust, press F1, then enter client.connect 198.58.103.215:45006. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. You can find its website at https://attoric.net.