RUST METRICSFlight deck · live data
Data live Servers11,692 Players54,249 Populated3,144 Fresh wipes 3 h123 Scan5 min
‹ All servers198.37.123.150:10010
Online Full Queue Fresh wipe Wipe due No query

PvE | Scarce Loot | Survival

Online 198.37.123.150:10010 checked 9m ago

vanillapve
COM 1 · connect

Server instruments

last reading Fri 00:00 UTC
0 16 32 49 65 PAX 0 /65

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 75 SERVER FPS

Server fps

48 h low 70 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 94,907 ×1000

Entities

48 h range 78,319–95,179 · memory 1,548 MB
1239 ET SINCE RESTART 02:01

Uptime

2 h 1 min since its last restart, at the last reading
7-day average0peak 1
Rank#7,367top 33%
Last wipe28d agono schedule published
Next wipe6d 17hThu 5 Nov, 19:00 UTC FW
Memory1,548MB48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75102:0011:0021:0006:0015:0000:00

Hourly average and peak, UTC.

REC 2

Server performance

025507510002:0011:0021:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 17h. The force wipe · high confidence

wipe-day peak3players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC6d 17hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC34d 17hFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 28 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:49 UTC FW28d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on PvE | Scarce Loot | Survival?

At their busiest, its recent wipes drew 3 players on average. After the latest wipe, numbers topped out at 28 hours.

What wipe timing does PvE | Scarce Loot | Survival follow?

Once a month PvE | Scarce Loot | Survival wipes, with the force wipe. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. The world in play was created 28 days 7 hours ago.

Tag meanings

How should you read the tags on PvE | Scarce Loot | Survival?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp65 (Max players): The server holds 65 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^v (Vanilla): The stock game: Facepunch's rates, kits and rules, unchanged; ^p (PvE): There is no player-on-player combat here; the danger comes from the world from PvE | Scarce Loot | Survival. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does PvE | Scarce Loot | Survival appear in Rust Metrics lists and filters?

On Rust Metrics, PvE | Scarce Loot | Survival sits in these lists: Rust community servers: live readings, Rust PvE servers and Vanilla Rust servers, live. Reading: server list filters. It comes up under Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Vanilla ^v and PvE ^p; Group limit: 5 or more.

Occupancy

What position does PvE | Scarce Loot | Survival hold among Rust servers?

Player hours over seven days put PvE | Scarce Loot | Survival at #7,367, in the top 33% of all ranked servers.

What is the population on PvE | Scarce Loot | Survival?

Current headcount on PvE | Scarce Loot | Survival: 0 players, 65 slots available. Check: players over seven days. Average 0, peak 1. The last 48 hours peaked at 08:00 UTC, averaging 1 players at that hour.

Operator and location

Where does PvE | Scarce Loot | Survival sit?

No region tag on PvE | Scarce Loot | Survival. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 198.37.123.150:10010.

What Rust version is PvE | Scarce Loot | Survival on?

Rust network protocol 2635 and build 168909 on Linux is the build PvE | Scarce Loot | Survival runs. To get in, your game needs the same protocol; Steam applies the update.

How does PvE | Scarce Loot | Survival perform?

Reading: 82 server fps on average across the last 48 hours. It never dropped below 70. Check: entities. The peak was 95,179, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 2,337 MB. What players call lag comes from low fps and an entity count on the rise.

Is PvE | Scarce Loot | Survival up, and how often does it stay up?

Reading: online. PvE | Scarce Loot | Survival answers right now. Check: restart. The uptime it reports puts the last restart about 2 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. The first sighting on Rust Metrics was 20 September 2026.

Map and rules

What rules does PvE | Scarce Loot | Survival enforce, and what are its settings?

Reading the name gives no gather rate for PvE | Scarce Loot | Survival. The group cap is 8 players, which is the default in the game. Mode check gives pve; no combat against other players. Listing: Community server. Vanilla is the label it uses: the stock game: Facepunch's rates, kits and rules, unchanged. Anti-cheat reading: VAC on, Valve's system.

What map is PvE | Scarce Loot | Survival on?

Size 4,000 and seed 1689461302: the game generates the procedural map on PvE | Scarce Loot | Survival from them. View it on RustMaps from this page: matching size and seed give an identical map.

How to join

What do you do to join PvE | Scarce Loot | Survival?

Press F1 in Rust and enter client.connect 198.37.123.150:10010. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. https://scarcity.rusters.io/ is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp65,ptrak,$r?,v2635,^p,^v,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp65
Max players The server holds 65 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Difficulty

^v
Vanilla The stock game: Facepunch's rates, kits and rules, unchanged.

Gameplay

^p
PvE There is no player-on-player combat here; the danger comes from the world.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.