RUST METRICSFlight deck · live data
Data live Servers11,621 Players38,053 Populated2,842 Fresh wipes 3 h134 Scan5 min
‹ All servers198.27.75.65:26030
Offline Full Queue Fresh wipe Wipe due No query

GamesOMG Achievement Run

Offline 198.27.75.65:26030 checked 24d ago

weekly wipes
COM 1 · connect

Server instruments

no direct query in 48 hours
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,986top 71%
Last wipe24d agoweekly schedule
Next wipe3d 6hMon 2 Nov, 12:02 UTC
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct6 Oct8 Oct9 Oct11 Oct12 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

from its schedule tag

Next wipe Monday 2 November, 12:02 UTC, in 3d 6h. Its weekly schedule tag · low confidence

wipe-day peak0players, last three wipes

Coming wipes

  1. WPT 1Mon 2 Nov, 12:02 UTC3d 6h
  2. WPT 2Thu 5 Nov, 19:00 UTC6d 13hFW
  3. WPT 3Mon 9 Nov, 12:02 UTC10d 6h
  4. WPT 4Mon 16 Nov, 12:02 UTC17d 6h
  5. WPT 5Mon 23 Nov, 12:02 UTC24d 6h
  6. WPT 6Mon 30 Nov, 12:02 UTC31d 6h
  7. WPT 7Thu 3 Dec, 19:00 UTC34d 13hFW
  8. WPT 8Mon 7 Dec, 12:02 UTC38d 6h

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 12:02 UTC24d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on GamesOMG Achievement Run when wipe day comes?

An average of 0 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 0 hours.

What wipe timing does GamesOMG Achievement Run follow?

Its tag guides the prediction: too few of GamesOMG Achievement Run's wipes are on record to confirm its schedule. Monday 2 November at 12:02 UTC is when its next wipe is due. 24 days 17 hours ago the current world was made. Its tags carry a weekly wipe schedule.

Tags

How should you read the tags on GamesOMG Achievement Run?

These are the tags GamesOMG Achievement Run publishes, and the server browser reads them: gmvanilla (Game mode): Survival on vanilla settings; mp100 (Max players): Slots: 100; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Match the game version: protocol 2634 is required; cs166652 (Build): Build 166652; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^w (Weekly): It wipes each week. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does GamesOMG Achievement Run appear in Rust Metrics lists and filters?

These Rust Metrics lists carry GamesOMG Achievement Run: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Server tag: Weekly ^w; Group limit: 5 or more; Wipe schedule: Weekly.

Player count

Where does GamesOMG Achievement Run sit in the rankings?

Ranking for GamesOMG Achievement Run: #15,986 on seven-day player hours, top 71% of all ranked servers.

What is the population on GamesOMG Achievement Run?

GamesOMG Achievement Run is not responding; status offline, last seen 24 days 16 hours ago.

Server details

Where does GamesOMG Achievement Run sit?

No region tag on GamesOMG Achievement Run. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 198.27.75.65:26030.

What Rust version is GamesOMG Achievement Run on?

Rust network protocol 2634 and build 166652 on Linux is the build GamesOMG Achievement Run runs. To get in, your game needs the same protocol; Steam applies the update.

What is the uptime on GamesOMG Achievement Run, and is it online?

Reading: offline. GamesOMG Achievement Run last answered 24 days 16 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 5 October 2026, recorded by Rust Metrics.

Settings and map

How is GamesOMG Achievement Run configured, and what rules are in force?

Check: gather rate. The name GamesOMG Achievement Run does not state one. No limit is set beyond the default. Groups take up to 8 players. survival, standard play of gathering, building and raiding — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Listing: Community server. Check: anti-cheat. VAC, Valve's system, is on.

What map is GamesOMG Achievement Run on?

Check: map. Procedural, generated by the game, on GamesOMG Achievement Run.

Connection

How do you connect to GamesOMG Achievement Run?

Press F1 in Rust and enter client.connect 198.27.75.65:26030. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^w,gmvanilla,cs166652,ts8

Game

gmvanilla
Game mode Survival on vanilla settings.
mp100
Max players Slots: 100.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Match the game version: protocol 2634 is required.
cs166652
Build Build 166652.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly It wipes each week.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.