RUST METRICSFlight deck · live data
Data live Servers11,869 Players90,153 Populated3,832 Fresh wipes 3 h374 Scan5 min
‹ All servers198.244.225.63:22648
Online Full Queue Fresh wipe Wipe due No query

Andy's Server

Online 198.244.225.63:22648 checked 8m ago

COM 1 · connect

Server instruments

last reading Thu 13:00 UTC
0 1.2 2.5 3.8 5 PAX 0 /5

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 118 SERVER FPS

Server fps

48 h low 69 · below 20 is lag, below 10 is bad
0 25 50 75 100 ENT 92,079 ×1000

Entities

48 h range 89,857–92,562 · memory 3,646 MB
1239 ET SINCE RESTART 2D 22H

Uptime

2 days 22 hours since its last restart, at the last reading
7-day average0peak 2
Rank#5,924top 27%
Last wipe7d agono schedule published
Next wipe–too few wipes seen yet
Memory3,646MB48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75116:0001:0010:0019:0004:0013:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020016:0001:0010:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct29 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 10:53 UTC7d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on Andy's Server when wipe day comes?

At their busiest, its recent wipes drew 1 players on average. After the latest wipe, numbers topped out at 1 hours.

When does Andy's Server wipe?

Its rhythm cannot be told from the wipes of Andy's Server on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 7 days 1 hours ago.

Tags

How should you read the tags on Andy's Server?

Tags published by Andy's Server, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp5 (Max players): 5 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does Andy's Server appear in Rust Metrics lists and filters?

On Rust Metrics, Andy's Server sits in these lists: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player count

What position does Andy's Server hold among Rust servers?

Player hours over seven days put Andy's Server at #5,924, in the top 27% of all ranked servers.

How full does Andy's Server get?

0 of 5 slots are filled on Andy's Server right now. Check: players over seven days. Average 0, peak 2. Average at the busiest hour was 1 players, at 19:00 UTC over the last 48 hours.

Operator and location

Where does Andy's Server sit?

No region tag on Andy's Server. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 198.244.225.63:22648.

What Rust version is Andy's Server on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by Andy's Server. To get in, your game needs the same protocol; Steam applies the update.

What is the performance reading for Andy's Server?

Check: fps. Average 109 server fps over the last 48 hours, low of 69. Within range. Check: entities. The peak was 92,562, counting buildings, deployables and the rest of the world. Memory peak: 4,094 MB. Lag, as players feel it, is low fps plus a climbing entity count.

Is Andy's Server up, and how often does it stay up?

Reading: online. Andy's Server answers right now. By its reported uptime, the last restart was roughly 2 days 22 hours ago. Uptime for the last 7 full days: 157 of 168 hours, or 93%. Check: first contact. Rust Metrics logged it on 13 September 2026.

Settings and map

How is Andy's Server configured, and what rules are in force?

No gather rate appears in the name: Andy's Server. The group cap is 8 players, which is the default in the game. survival, standard play of gathering, building and raiding — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. Check: anti-cheat. VAC, Valve's system, is off.

Which map is live on Andy's Server?

Check: map. Procedural, size 4,000, seed 847291650, generated by the game on Andy's Server. The map repeats when size and seed match. Open it on RustMaps from this page.

Join

What do you do to join Andy's Server?

Press F1 in Rust and enter client.connect 198.244.225.63:22648. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. You can find its website at https://meatspin.com.

PLACARDS

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp5
Max players 5 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build The server runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.