[UA] PVE Server
Online 198.244.225.27:25638 checked 11m ago
Server instruments
last reading Thu 13:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 84 · below 20 is lag, below 10 is badEntities
48 h range 106,533–121,290 · memory 3,757 MBUptime
5 h 5 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 13:27 UTC27d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 566/625
- 418/450
- 161/250
- 51/100
- 175/250
- 348/225
Quick answers
from the figures on this pageWipe timing
What should you expect from wipe day on [UA] PVE Server?
At their busiest, its recent wipes drew 0 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe.
How often does [UA] PVE Server wipe, and when?
To tell the rhythm of [UA] PVE Server, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 27 days ago.
Tags
How should you read the tags on [UA] PVE Server?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set from [UA] PVE Server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show [UA] PVE Server?
These Rust Metrics lists carry [UA] PVE Server: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Occupancy
What position does [UA] PVE Server hold among Rust servers?
Ranking for [UA] PVE Server: #14,668 on seven-day player hours, top 66% of all ranked servers.
How full does [UA] PVE Server get?
Current headcount on [UA] PVE Server: 0 players, 5 slots available. Check: players over seven days. Average 0, peak 1.
Operator and location
Where does [UA] PVE Server sit?
No region tag on [UA] PVE Server. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 198.244.225.27:25638.
What Rust version is [UA] PVE Server on?
Rust network protocol 2635 and build 168909 on Linux is the build [UA] PVE Server runs. Check: protocol. To join, your game must match; Steam handles the update.
What is the performance reading for [UA] PVE Server?
Over the last 48 hours the average was 104 server fps; the floor was 84. Check: entities. The peak was 121,290, counting buildings, deployables and the rest of the world. Memory peak: 4,049 MB. What players call lag comes from low fps and an entity count on the rise.
How reliable is [UA] PVE Server, and is it online now?
[UA] PVE Server reports online. Status: normal. Reading: uptime. About 5 hours ago it restarted, on its own count. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.
Map and rules
What settings and rules apply on [UA] PVE Server?
Check: gather rate. The name [UA] PVE Server does not state one. The group cap is 8 players, which is the default in the game. Mode check gives survival; the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. The server browser lists it under Community. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on [UA] PVE Server?
Size 4,500 and seed 1353797498: the game generates the procedural map on [UA] PVE Server from them. View it on RustMaps from this page: matching size and seed give an identical map.
Join
How can you get onto [UA] PVE Server?
To join: start Rust, press F1 and type client.connect 198.244.225.27:25638. Or press Launch Rust here and Steam opens the game and connects you.