RUST METRICSFlight deck · live data
Data live Servers11,894 Players101,584 Populated3,939 Fresh wipes 3 h404 Scan5 min
‹ All servers198.244.179.144:4841
Offline Full Queue Fresh wipe Wipe due No query

My Rust Server | ScalaCube

Offline 198.244.179.144:4841 checked 7d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 5 10 15 20 PAX 0 /20

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,338top 69%
Last wipe8d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct22 Oct24 Oct25 Oct27 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 6 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 08:50 UTC8d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on My Rust Server | ScalaCube when wipe day comes?

At their busiest, its recent wipes drew 1 players on average. 6 hours after the wipe, the crowd peaked on the latest wipe.

How often does My Rust Server | ScalaCube wipe, and when?

Its rhythm cannot be told from the wipes of My Rust Server | ScalaCube on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 8 days 8 hours ago.

Tags

Which tags does My Rust Server | ScalaCube carry, and what do they mean?

Tags published by My Rust Server | ScalaCube, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp20 (Max players): The server holds 20 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167781 (Build): Build 167781; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show My Rust Server | ScalaCube?

On Rust Metrics, My Rust Server | ScalaCube sits in these lists: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

Where does My Rust Server | ScalaCube sit in the rankings?

Ranking for My Rust Server | ScalaCube: #15,338 on seven-day player hours, top 69% of all ranked servers.

What player count does My Rust Server | ScalaCube carry?

My Rust Server | ScalaCube is not responding; status offline, last seen 7 days 9 hours ago. Check: player average. 0 over the last seven days.

Server

Which location does My Rust Server | ScalaCube run from?

No region tag on My Rust Server | ScalaCube. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 198.244.179.144:4841.

What Rust version is My Rust Server | ScalaCube on?

Rust network protocol 2634 and build 167781 on Linux is the build My Rust Server | ScalaCube runs. Check: protocol. To join, your game must match; Steam handles the update.

Is My Rust Server | ScalaCube up, and how often does it stay up?

Reading: offline. My Rust Server | ScalaCube last answered 7 days 9 hours ago. Reading: 5% uptime over the last 7 full days. It was up 9 of 168 hours. Reading: first seen 20 October 2026, recorded by Rust Metrics.

Settings and map

How is My Rust Server | ScalaCube configured, and what rules are in force?

No gather rate appears in the name: My Rust Server | ScalaCube. 8 players per group, the default value. survival, the normal game: build, gather, raid — that is the game mode. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on My Rust Server | ScalaCube?

From seed 12345, the game generates the procedural map on My Rust Server | ScalaCube. Its size is 4,000. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

How to join

What do you do to join My Rust Server | ScalaCube?

Check: join. Open Rust, press F1, then enter client.connect 198.244.179.144:4841. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp20
Max players The server holds 20 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Protocol 2634: join only on the same game version.
cs167781
Build Build 167781.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.