RUST METRICSFlight deck · live data
Data live Servers11,854 Players100,165 Populated3,872 Fresh wipes 3 h533 Scan5 min
‹ All servers198.244.179.144:2707
Offline Full Queue Fresh wipe Wipe due No query

My Rust Server | ScalaCube

Offline 198.244.179.144:2707 checked 8d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 5 10 15 20 PAX 0 /20

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,432top 69%
Last wipe8d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct22 Oct24 Oct25 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

How often does My Rust Server | ScalaCube wipe, and when?

The rhythm of My Rust Server | ScalaCube's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 8 days 8 hours ago.

Tag meanings

Which tags does My Rust Server | ScalaCube carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp20 (Max players): Slots: 20; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167781 (Build): Game build reading: 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty from My Rust Server | ScalaCube. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show My Rust Server | ScalaCube?

On Rust Metrics, My Rust Server | ScalaCube sits in these lists: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

Where does My Rust Server | ScalaCube sit in the rankings?

Ranking for My Rust Server | ScalaCube: #15,432 on seven-day player hours, top 69% of all ranked servers.

What is the population on My Rust Server | ScalaCube?

My Rust Server | ScalaCube is not responding; status offline, last seen 8 days 5 hours ago.

Operator and location

Where does My Rust Server | ScalaCube sit?

No region tag on My Rust Server | ScalaCube. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 198.244.179.144:2707.

What Rust version is My Rust Server | ScalaCube on?

Version check: Rust network protocol 2634 and build 167781 on Linux, run by My Rust Server | ScalaCube. Check: protocol. To join, your game must match; Steam handles the update.

Is My Rust Server | ScalaCube up, and how often does it stay up?

Check: connection. My Rust Server | ScalaCube is offline at this moment. Last contact was 8 days 5 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 21 October 2026.

Settings and map

What settings and rules apply on My Rust Server | ScalaCube?

Check: gather rate. The name My Rust Server | ScalaCube does not state one. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it under Community. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on My Rust Server | ScalaCube?

Size 4,000 and seed 12345: the game generates the procedural map on My Rust Server | ScalaCube from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

How to join

What do you do to join My Rust Server | ScalaCube?

To join: start Rust, press F1 and type client.connect 198.244.179.144:2707. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp20
Max players Slots: 20.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Protocol 2634: join only on the same game version.
cs167781
Build Game build reading: 167781.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.