IDM Test Server
Online 198.133.237.51:28096 checked 12m ago
Server instruments
last reading Thu 06:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 219 · below 20 is lag, below 10 is badEntities
48 h range 12,908–13,236 · memory 7,543 MBUptime
10 days 6 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 23:28 UTC21d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 226/250
- 33/225
- 20/250
- 15/250
- 18/100
- 35/200
Quick answers
from the figures on this pageWipe timing
What happens on IDM Test Server when wipe day comes?
An average of 0 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 0 hours in.
How often does IDM Test Server wipe, and when?
Its rhythm cannot be told from the wipes of IDM Test Server on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 21 days 7 hours ago the current world was made.
Tag meanings
Which tags does IDM Test Server carry, and what do they mean?
Tags published by IDM Test Server, read by the game's server browser: gmvanilla (Game mode): Survival on vanilla settings; mp100 (Max players): The server holds 100 slots; ts15 (Group limit): Teams are capped at 15; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167781 (Build): Build 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^o (Oxide): It runs Oxide, also known as uMod. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show IDM Test Server?
On Rust Metrics, IDM Test Server sits in these lists: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more.
Population
Where does IDM Test Server sit in the rankings?
Ranking for IDM Test Server: #15,339 on seven-day player hours, top 69% of all ranked servers.
What is the population on IDM Test Server?
Current headcount on IDM Test Server: 0 players, 100 slots available. Seven-day reading: 0 players on average.
Server details
Which location does IDM Test Server run from?
Reading: location. IDM Test Server gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 198.133.237.51:28096.
What Rust version is IDM Test Server on?
Reading: IDM Test Server, Rust network protocol 2634 and build 167781, Linux. Matching protocol is required to join. Let Steam update your game.
How does IDM Test Server perform?
Check: fps. Average 233 server fps over the last 48 hours, low of 219. Within range. Check: entities. The peak was 13,236, counting buildings, deployables and the rest of the world. Memory peak: 8,215 MB. What players call lag comes from low fps and an entity count on the rise.
Is IDM Test Server up, and how often does it stay up?
Reading: online. IDM Test Server answers right now. Check: restart. The uptime it reports puts the last restart about 10 days 6 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. The first sighting on Rust Metrics was 13 September 2026.
Map and rules
What rules does IDM Test Server enforce, and what are its settings?
Check: gather rate. The name IDM Test Server does not state one. Check: group limit. Up to 15 players. Mode check gives survival; standard play of gathering, building and raiding. Combat and raiding against other players are on. Listing: Community server. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.
Which map is live on IDM Test Server?
Size 2,000 and seed 435416541: the game generates the procedural map on IDM Test Server from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Join
What do you do to join IDM Test Server?
To join: start Rust, press F1 and type client.connect 198.133.237.51:28096. Or press Launch Rust here and Steam opens the game and connects you.