RUST METRICSFlight deck · live data
Data live Servers11,676 Players50,509 Populated3,178 Fresh wipes 3 h130 Scan5 min
‹ All servers197.200.238.74:28015
Offline Full Queue Fresh wipe Wipe due No query

OTCHO

Offline 197.200.238.74:28015 checked 11d ago

quad softcore
COM 1 · connect

Server instruments

no direct query in 48 hours
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,193top 70%
Last wipe25d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct18 Oct19 Oct21 Oct22 Oct24 Oct

Top 70% of all ranked servers, and #626 of the quad servers (top 75%). Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What wipe timing does OTCHO follow?

Its rhythm cannot be told from the wipes of OTCHO on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 25 days 22 hours ago.

Lists and filters

How should you read the tags on OTCHO?

These are the tags OTCHO publishes, and the server browser reads them: gmsoftcore (Game mode): Softcore ruleset, the easier one; mp50 (Max players): The server holds 50 slots; ts4 (Group limit): You may team up with at most 4; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): Game build reading: 167781; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show OTCHO?

These Rust Metrics lists carry OTCHO: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.

Player count

Where does OTCHO sit in the rankings?

Ranking for OTCHO: #15,193 on seven-day player hours, top 70% of all ranked servers. Among servers in quad, it stands at #626.

How full does OTCHO get?

Reading for OTCHO: offline at this moment; last seen 11 days 22 hours ago.

Server details

Which location does OTCHO run from?

No region comes from OTCHO. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 197.200.238.74:28015.

What Rust version is OTCHO on?

Reading: OTCHO, Rust network protocol 2634 and build 167781, Linux. Matching protocol is required to join. Let Steam update your game.

What is the uptime on OTCHO, and is it online?

Reading: offline. OTCHO last answered 11 days 22 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 16 October 2026.

Map and rules

What rules does OTCHO enforce, and what are its settings?

Check: gather rate. The name OTCHO does not state one. Check: group limit. 4 players, under the name quad. Mode check gives softcore; Facepunch's lighter mode: some loot is kept. Combat and raiding against other players are on. Listing: Community server. Anti-cheat reading: VAC on, Valve's system.

What map is OTCHO on?

Procedural map on OTCHO, made by the game's generator.

Join

How do you connect to OTCHO?

To join: start Rust, press F1 and type client.connect 197.200.238.74:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmsoftcore,cs167781,ts4

Game

gmsoftcore
Game mode Softcore ruleset, the easier one.
mp50
Max players The server holds 50 slots.
ts4
Group limit You may team up with at most 4.
v2634
Protocol Your game must run protocol 2634 to get in.
cs167781
Build Game build reading: 167781.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.