Name of Server as Shown on the Client Server List
Offline 196.210.21.76:28015 checked 19d ago
Server instruments
no direct query in 48 hoursPlayers now
100% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 648/700
- 43/250
- 90/250
- 359/400
- 165/200
- 142/225
Quick answers
from the figures on this pageWipe schedule
How often does Name of Server as Shown on the Client Server List wipe, and when?
The rhythm of Name of Server as Shown on the Client Server List's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 19 days 4 hours ago.
Tag meanings
How should you read the tags on Name of Server as Shown on the Client Server List?
These are the tags Name of Server as Shown on the Client Server List publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167321 (Build): Game build reading: 167321; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show Name of Server as Shown on the Client Server List?
On Rust Metrics, Name of Server as Shown on the Client Server List sits in these lists: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Where does Name of Server as Shown on the Client Server List sit in the rankings?
Ranking for Name of Server as Shown on the Client Server List: #14,483 on seven-day player hours, top 66% of all ranked servers.
What is the population on Name of Server as Shown on the Client Server List?
Name of Server as Shown on the Client Server List is not responding; status offline, last seen 19 days 2 hours ago.
Server details
Which location does Name of Server as Shown on the Client Server List run from?
No region tag on Name of Server as Shown on the Client Server List. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 196.210.21.76:28015.
What Rust version is Name of Server as Shown on the Client Server List on?
Reading: Name of Server as Shown on the Client Server List, Rust network protocol 2634 and build 167321, Windows. Check: protocol. To join, your game must match; Steam handles the update.
Is Name of Server as Shown on the Client Server List up, and how often does it stay up?
Name of Server as Shown on the Client Server List reports offline. The last reading came 19 days 2 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 8 October 2026.
Map and rules
How is Name of Server as Shown on the Client Server List configured, and what rules are in force?
Reading the name gives no gather rate for Name of Server as Shown on the Client Server List. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: the normal game: build, gather, raid. Combat and raiding against other players are on. The server browser lists it under Community. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on Name of Server as Shown on the Client Server List?
Procedural map on Name of Server as Shown on the Client Server List, made by the game's generator.
How to join
How can you get onto Name of Server as Shown on the Client Server List?
Press F1 in Rust and enter client.connect 196.210.21.76:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.