213 Test
Offline 195.93.149.246:28015 checked 11d ago
Server instruments
no direct query in 48 hoursPlayers now
20% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 53% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 15:17 UTC12d ago | 2 | – | running | 1 |
| Thu 15 Oct, 07:37 UTC13d ago | 2 | – | 1.3 days | 1 |
| Wed 14 Oct, 13:44 UTC14d ago | 2 | – | 0.7 days | 0 |
| Tue 13 Oct, 22:57 UTC15d ago | 2 | – | 0.6 days | 0 |
| Mon 12 Oct, 09:23 UTC16d ago | 2 | – | 1.6 days | 0 |
| Wed 7 Oct, 19:12 UTC21d ago | 1 | – | 4.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 176/250
- 120/200
- 18/250
- 14/250
- 20/100
- 25/200
Quick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on 213 Test?
An average of 2 players came at the busiest on its recent wipes. 2 hours after the wipe, the crowd peaked on the latest wipe.
What wipe timing does 213 Test follow?
There is no next wipe to predict: 213 Test wipes at irregular times. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 12 days 10 hours ago the current world was made.
Tags
Which tags does 213 Test carry, and what do they mean?
Tags published by 213 Test, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): 10 slots in total; v2556 (Protocol): Match the game version: protocol 2556 is required; cs104071 (Build): Game build reading: 104071; ptrak (Networking): Network layer: RakNet, the standard for the game; $rger (Region code): ger is the region code on record. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does 213 Test appear in Rust Metrics lists and filters?
These Rust Metrics lists carry 213 Test: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Last wipe: In the last 2 weeks.
Occupancy
Where does 213 Test sit in the rankings?
Ranking for 213 Test: #11,484 on seven-day player hours, top 53% of all ranked servers.
How full does 213 Test get?
213 Test is not responding; status offline, last seen 11 days 17 hours ago.
Server
What location is 213 Test hosted in?
Reading: location. 213 Test gives no region, with region code ger. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 195.93.149.246:28015.
What Rust version is 213 Test on?
Rust network protocol 2556 and build 104071 on Windows is the build 213 Test runs. Matching protocol is required to join. Let Steam update your game.
Is 213 Test up, and how often does it stay up?
213 Test reports offline. The last reading came 11 days 17 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 7 October 2026.
Map and rules
What settings and rules apply on 213 Test?
No gather rate appears in the name: 213 Test. No group limit is published. Mode check gives survival; the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. The server browser lists it under Community. Anti-cheat reading: VAC off, Valve's system.
What map is 213 Test on?
Check: map. Procedural, generated by the game, on 213 Test.
Connection
What do you do to join 213 Test?
Press F1 in Rust and enter client.connect 195.93.149.246:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.