UntilDawn Compatibility TEST
Offline 195.78.247.121:28115 checked 15d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 527/550
- 419/450
- 66/250
- 73/250
- 53/100
- 181/200
Quick answers
from the figures on this pageWipe schedule
What wipe timing does UntilDawn Compatibility TEST follow?
To tell the rhythm of UntilDawn Compatibility TEST, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 18 days 20 hours ago.
Lists and filters
Which tags does UntilDawn Compatibility TEST carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): Game build reading: 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty from UntilDawn Compatibility TEST. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show UntilDawn Compatibility TEST?
These Rust Metrics lists carry UntilDawn Compatibility TEST: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Occupancy
What position does UntilDawn Compatibility TEST hold among Rust servers?
Player hours over seven days put UntilDawn Compatibility TEST at #15,212, in the top 70% of all ranked servers.
What is the population on UntilDawn Compatibility TEST?
Status for UntilDawn Compatibility TEST: offline. Last seen 15 days 1 hours ago.
Operator and location
What location is UntilDawn Compatibility TEST hosted in?
No region comes from UntilDawn Compatibility TEST. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 195.78.247.121:28115.
What Rust version is UntilDawn Compatibility TEST on?
Version check: Rust network protocol 2634 and build 167781 on Windows, run by UntilDawn Compatibility TEST. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is UntilDawn Compatibility TEST, and is it online now?
Check: connection. UntilDawn Compatibility TEST is offline at this moment. Last contact was 15 days 1 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 10 October 2026.
Settings and map
What rules does UntilDawn Compatibility TEST enforce, and what are its settings?
Reading the name gives no gather rate for UntilDawn Compatibility TEST. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. The server browser lists it under Community. Anti-cheat reading: VAC off, Valve's system.
What map is UntilDawn Compatibility TEST on?
Check: map. Procedural, generated by the game, on UntilDawn Compatibility TEST.
Connection
How can you get onto UntilDawn Compatibility TEST?
Press F1 in Rust and enter client.connect 195.78.247.121:28115. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.