Atlas Benchmark X3D2 (temp)
Offline 195.60.166.62:28020 checked 6d ago
Server instruments
no direct query in 48 hoursPlayers now
no slots published 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 688/750
- 468/500
- 49/250
- 64/250
- 164/200
- 224/250
Quick answers
from the figures on this pageWipe timing
How often does Atlas Benchmark X3D2 (temp) wipe, and when?
The rhythm of Atlas Benchmark X3D2 (temp)'s wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 12 days 23 hours ago.
Tags
How should you read the tags on Atlas Benchmark X3D2 (temp)?
These are the tags Atlas Benchmark X3D2 (temp) publishes, and the server browser reads them: gmvanilla (Game mode): Survival on vanilla settings; mp0 (Max players): 0 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): Game build reading: 167781; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does Atlas Benchmark X3D2 (temp) appear in Rust Metrics lists and filters?
On Rust Metrics, Atlas Benchmark X3D2 (temp) sits in these lists: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
What position does Atlas Benchmark X3D2 (temp) hold among Rust servers?
Player hours over seven days put Atlas Benchmark X3D2 (temp) at #15,437, in the top 69% of all ranked servers.
How full does Atlas Benchmark X3D2 (temp) get?
Reading for Atlas Benchmark X3D2 (temp): offline at this moment; last seen 6 days 4 hours ago. Seven-day reading: 0 players on average.
Server
Where does Atlas Benchmark X3D2 (temp) sit?
No region tag on Atlas Benchmark X3D2 (temp). Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 195.60.166.62:28020.
What Rust version is Atlas Benchmark X3D2 (temp) on?
Version check: Rust network protocol 2634 and build 167781 on Linux, run by Atlas Benchmark X3D2 (temp). To get in, your game needs the same protocol; Steam applies the update.
Is Atlas Benchmark X3D2 (temp) up, and how often does it stay up?
Atlas Benchmark X3D2 (temp) reports offline. The last reading came 6 days 4 hours ago. Reading: 0% uptime over the last 5 full days. It was up 0 of 120 hours. Reading: first seen 22 October 2026, recorded by Rust Metrics.
Map and rules
How is Atlas Benchmark X3D2 (temp) configured, and what rules are in force?
Reading the name gives no gather rate for Atlas Benchmark X3D2 (temp). 8 players per group, the default value. Mode check gives survival; gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is on. That is Valve's anti-cheat.
Which map is live on Atlas Benchmark X3D2 (temp)?
Size 5,000 and seed 1337: the game generates the procedural map on Atlas Benchmark X3D2 (temp) from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page. Its map carries the name Custom Map.
How to join
How do you connect to Atlas Benchmark X3D2 (temp)?
Check: join. Open Rust, press F1, then enter client.connect 195.60.166.62:28020. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.