RUST METRICSFlight deck · live data
Data live Servers11,753 Players84,590 Populated3,868 Fresh wipes 3 h166 Scan5 min
‹ All servers195.60.166.62:28020
Offline Full Queue Fresh wipe Wipe due No query

Atlas Benchmark X3D2 (temp)

Offline 195.60.166.62:28020 checked 6d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.2 0.5 0.8 1 PAX 0 /?

Players now

no slots published 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,437top 69%
Last wipe12d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct24 Oct26 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

How often does Atlas Benchmark X3D2 (temp) wipe, and when?

The rhythm of Atlas Benchmark X3D2 (temp)'s wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 12 days 23 hours ago.

Tags

How should you read the tags on Atlas Benchmark X3D2 (temp)?

These are the tags Atlas Benchmark X3D2 (temp) publishes, and the server browser reads them: gmvanilla (Game mode): Survival on vanilla settings; mp0 (Max players): 0 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): Game build reading: 167781; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does Atlas Benchmark X3D2 (temp) appear in Rust Metrics lists and filters?

On Rust Metrics, Atlas Benchmark X3D2 (temp) sits in these lists: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

What position does Atlas Benchmark X3D2 (temp) hold among Rust servers?

Player hours over seven days put Atlas Benchmark X3D2 (temp) at #15,437, in the top 69% of all ranked servers.

How full does Atlas Benchmark X3D2 (temp) get?

Reading for Atlas Benchmark X3D2 (temp): offline at this moment; last seen 6 days 4 hours ago. Seven-day reading: 0 players on average.

Server

Where does Atlas Benchmark X3D2 (temp) sit?

No region tag on Atlas Benchmark X3D2 (temp). Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 195.60.166.62:28020.

What Rust version is Atlas Benchmark X3D2 (temp) on?

Version check: Rust network protocol 2634 and build 167781 on Linux, run by Atlas Benchmark X3D2 (temp). To get in, your game needs the same protocol; Steam applies the update.

Is Atlas Benchmark X3D2 (temp) up, and how often does it stay up?

Atlas Benchmark X3D2 (temp) reports offline. The last reading came 6 days 4 hours ago. Reading: 0% uptime over the last 5 full days. It was up 0 of 120 hours. Reading: first seen 22 October 2026, recorded by Rust Metrics.

Map and rules

How is Atlas Benchmark X3D2 (temp) configured, and what rules are in force?

Reading the name gives no gather rate for Atlas Benchmark X3D2 (temp). 8 players per group, the default value. Mode check gives survival; gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is on. That is Valve's anti-cheat.

Which map is live on Atlas Benchmark X3D2 (temp)?

Size 5,000 and seed 1337: the game generates the procedural map on Atlas Benchmark X3D2 (temp) from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page. Its map carries the name Custom Map.

How to join

How do you connect to Atlas Benchmark X3D2 (temp)?

Check: join. Open Rust, press F1, then enter client.connect 195.60.166.62:28020. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode Survival on vanilla settings.
mp0
Max players 0 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Your game must run protocol 2634 to get in.
cs167781
Build Game build reading: 167781.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.