My Server Name
Offline 195.3.134.43:28015 checked 19d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 636/675
- 485/525
- 59/250
- 36/250
- 138/200
- 255/300
Quick answers
from the figures on this pageWipe timing
How often does My Server Name wipe, and when?
To tell the rhythm of My Server Name, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 19 days 13 hours ago the current world was made.
Lists and filters
Which tags does My Server Name carry, and what do they mean?
These are the tags My Server Name publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167231 (Build): The server runs game build 167231; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does My Server Name appear in Rust Metrics lists and filters?
Rust Metrics lists featuring My Server Name: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Where does My Server Name sit in the rankings?
Ranking for My Server Name: #15,873 on seven-day player hours, top 72% of all ranked servers.
How full does My Server Name get?
Status for My Server Name: offline. Last seen 19 days 10 hours ago.
Server
Which location does My Server Name run from?
No region tag on My Server Name. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 195.3.134.43:28015.
What Rust version is My Server Name on?
Rust network protocol 2634 and build 167231 on Windows is the build My Server Name runs. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is My Server Name, and is it online now?
My Server Name reports offline. The last reading came 19 days 10 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 9 October 2026.
Rules and settings
What rules does My Server Name enforce, and what are its settings?
No gather rate appears in the name: My Server Name. 8 players per group, the default value. survival, standard play of gathering, building and raiding — that is the game mode. Players can raid each other and fight. That is permitted here. The server browser lists it under Community. VAC is on. That is Valve's anti-cheat.
What map is My Server Name on?
Procedural map on My Server Name, made by the game's generator.
Connection
What do you do to join My Server Name?
Check: join. Open Rust, press F1, then enter client.connect 195.3.134.43:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.