RUST METRICSFlight deck · live data
Data live Servers11,875 Players94,751 Populated3,875 Fresh wipes 3 h395 Scan5 min
‹ All servers195.213.136.42:28015
Offline Full Queue Fresh wipe Wipe due No query

My Untitled Rust Server

Offline 195.213.136.42:28015 checked 19d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 125 250 375 500 PAX 1 /500

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#13,578top 61%
Last wipe19d agono schedule published
Next wipe–no rhythm it keeps
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep6 Oct11 Oct16 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.5 daysbetween real wipes
on rhythm38%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Fri 9 OctThu 8 OctThu 8 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 22:42 UTC19d ago 1 – running 1
Thu 8 Oct, 17:31 UTC20d ago 1 – 1.2 days 1
Thu 8 Oct, 11:04 UTC21d ago 1 – 0.3 days 1
Wed 7 Oct, 23:46 UTC21d ago 1 – 0.5 days 1
Wed 7 Oct, 16:58 UTC21d ago 1 – 0.3 days 1
Wed 7 Oct, 09:49 UTC22d ago 1 – 0.3 days 1
Tue 6 Oct, 21:37 UTC22d ago 1 – 0.5 days 1
Tue 6 Oct, 09:28 UTC23d ago 1 – 0.5 days 1
Wed 30 Sep, 15:08 UTC29d ago 1 – 5.8 days 1
Wed 30 Sep, 09:07 UTC29d ago 2 – 0.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on My Untitled Rust Server when wipe day comes?

The busiest point of its recent wipes drew 1 players on average. After the latest wipe, numbers topped out at 0 hours.

How often does My Untitled Rust Server wipe, and when?

No next wipe can be predicted for My Untitled Rust Server, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 19 days 16 hours ago.

Tag meanings

Which tags does My Untitled Rust Server carry, and what do they mean?

Tags published by My Untitled Rust Server, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp500 (Max players): 500 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Match the game version: protocol 2635 is required; cs (Build): Check: build. Nothing published; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show My Untitled Rust Server?

These Rust Metrics lists carry My Untitled Rust Server: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Where does My Untitled Rust Server sit in the rankings?

Player hours over seven days put My Untitled Rust Server at #13,578, in the top 61% of all ranked servers.

What player count does My Untitled Rust Server carry?

Reading for My Untitled Rust Server: offline at this moment; last seen 19 days 16 hours ago.

Server details

Which location does My Untitled Rust Server run from?

No region comes from My Untitled Rust Server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 195.213.136.42:28015.

What Rust version is My Untitled Rust Server on?

Version check: Rust network protocol 2635 on Windows, run by My Untitled Rust Server. To get in, your game needs the same protocol; Steam applies the update.

How reliable is My Untitled Rust Server, and is it online now?

Check: connection. My Untitled Rust Server is offline at this moment. Last contact was 19 days 16 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 18 September 2026.

Settings and map

What settings and rules apply on My Untitled Rust Server?

Check: gather rate. The name My Untitled Rust Server does not state one. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Listing: Community server. Check: anti-cheat. VAC, Valve's system, is on.

Join

How do you connect to My Untitled Rust Server?

Press F1 in Rust and enter client.connect 195.213.136.42:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp500
Max players 500 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Match the game version: protocol 2635 is required.
cs
Build Check: build. Nothing published.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.