lox288
Offline 195.211.254.181:28015 checked 44d ago
Server instruments
no direct query in 48 hoursPlayers now
100% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 236/275
- 316/350
- 771/1000
- 47/100
- 894/950
- 744/800
Quick answers
from the figures on this pageReset cycle
How often does lox288 wipe, and when?
To tell the rhythm of lox288, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 44 days 3 hours ago.
Lists and filters
Which tags does lox288 carry, and what do they mean?
Tags published by lox288, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp1 (Max players): 1 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Your game must run protocol 2633 to get in; cs163794 (Build): Build 163794; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does lox288 appear in Rust Metrics lists and filters?
These Rust Metrics lists carry lox288: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Occupancy
Where does lox288 sit in the rankings?
Player hours over seven days put lox288 at #13,263, in the top – of all ranked servers.
How full does lox288 get?
Reading for lox288: offline at this moment; last seen 44 days 2 hours ago.
Server
What location is lox288 hosted in?
No region comes from lox288. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 195.211.254.181:28015.
What Rust version is lox288 on?
Reading: lox288, Rust network protocol 2633 and build 163794, Windows. To get in, your game needs the same protocol; Steam applies the update.
Is lox288 up, and how often does it stay up?
Reading: offline. lox288 last answered 44 days 2 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 15 September 2026.
Settings and map
What rules does lox288 enforce, and what are its settings?
Reading the name gives no gather rate for lox288. 8 players per group, the default value. survival, the normal game: build, gather, raid — that is the game mode. Combat and raiding against other players are on. Listing: Community server. Check: anti-cheat. VAC, Valve's system, is on.
What map is lox288 on?
Check: map. Procedural, generated by the game, on lox288.
How to join
What do you do to join lox288?
To join: start Rust, press F1 and type client.connect 195.211.254.181:28015. Or press Launch Rust here and Steam opens the game and connects you.