SHT00RM
Offline 195.181.173.203:28015 checked 17d ago
Server instruments
no direct query in 48 hoursPlayers now
100% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 500/550
- 410/450
- 57/250
- 56/250
- 59/100
- 156/200
Quick answers
from the figures on this pageReset cycle
What wipe timing does SHT00RM follow?
To tell the rhythm of SHT00RM, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 18 days 3 hours ago.
Lists and filters
How should you read the tags on SHT00RM?
These are the tags SHT00RM publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp1 (Max players): 1 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167398 (Build): The server runs game build 167398; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does SHT00RM appear in Rust Metrics lists and filters?
These Rust Metrics lists carry SHT00RM: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Where does SHT00RM sit in the rankings?
Player hours over seven days put SHT00RM at #13,546, in the top 61% of all ranked servers.
How full does SHT00RM get?
Status for SHT00RM: offline. Last seen 17 days 19 hours ago.
Server
Which location does SHT00RM run from?
No region comes from SHT00RM. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 195.181.173.203:28015.
What Rust version is SHT00RM on?
Rust network protocol 2634 and build 167398 on Windows is the build SHT00RM runs. To get in, your game needs the same protocol; Steam applies the update.
Is SHT00RM up, and how often does it stay up?
SHT00RM reports offline. The last reading came 17 days 19 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 11 October 2026.
Settings and map
What settings and rules apply on SHT00RM?
No gather rate appears in the name: SHT00RM. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Listing: Community server. Anti-cheat reading: VAC on, Valve's system.
Which map is live on SHT00RM?
Procedural map on SHT00RM, made by the game's generator.
Connection
How can you get onto SHT00RM?
Check: join. Open Rust, press F1, then enter client.connect 195.181.173.203:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.