RUST METRICSFlight deck · live data
Data live Servers11,829 Players89,289 Populated4,008 Fresh wipes 3 h129 Scan5 min
‹ All servers195.18.27.175:35100
Online Full Queue Fresh wipe Wipe due No query

TEST

Online EU 195.18.27.175:35100 checked 58m ago

trio biweekly wipes vanillaoxide
COM 1 · connect

Server instruments

last reading Wed 16:00 UTC
0 50 100 150 200 PAX 0 /200

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 227 SERVER FPS

Server fps

48 h low 188 · below 20 is lag, below 10 is bad
0 25 50 75 100 ENT 80,554 ×1000

Entities

48 h range 75,631–81,582 · memory 2,056 MB
1239 ET SINCE RESTART 09:30

Uptime

9 h 30 min since its last restart, at the last reading
7-day average0peak 2
Rank#6,439top 29% · #1921 in EU
Last wipe13d agobiweekly schedule
Next wipe8d 1hThu 5 Nov, 19:00 UTC FW
Memory2,056MB48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75118:0003:0014:0022:0007:0016:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040018:0003:0014:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep3 Oct15 Oct21 Oct28 Oct

Top 29% of all ranked servers, top 66% in EU, and #394 of the trio servers (top 63%). Ranked on player hours over the last seven days.

PLAN

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 8d 1h. The force wipe · high confidence

wipe-day peak4players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC8d 1hFW
  2. WPT 2Wed 11 Nov, 16:18 UTC13d 22h
  3. WPT 3Wed 25 Nov, 16:18 UTC27d 22h
  4. WPT 4Thu 3 Dec, 19:00 UTC36d 1hFW
  5. WPT 5Wed 9 Dec, 16:18 UTC41d 22h

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 28 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 16:18 UTC14d ago 4 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on TEST when wipe day comes?

An average of 4 players came at the busiest on its recent wipes. 28 hours after the wipe, the crowd peaked on the latest wipe.

How often does TEST wipe, and when?

Its tag guides the prediction: too few of TEST's wipes are on record to confirm its schedule. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. 13 days 22 hours ago the current world was made. Its tags publish a wipe schedule of one wipe every two weeks.

Tags

Which tags does TEST carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp200 (Max players): 200 slots in total; ts3 (Group limit): Team cap: 3; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^b (Biweekly): It wipes once a fortnight; ^v (Vanilla): Unmodified from Facepunch's release: no altered rates, no kits, no extra rules; ^t (Tutorial on): Facepunch's tutorial is available for players starting out; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; EU (Europe): Its browser listing: Europe from TEST. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show TEST?

On Rust Metrics, TEST sits in these lists: Rust tutorial servers, EU Rust servers, checked, Rust community servers: live readings, Trio servers, group limit 3 and Vanilla Rust servers, live. Reading: server list filters. It comes up under Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v, Tutorial on ^t and Oxide ^o; Group limit: Trio; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Occupancy

Where does TEST sit in the rankings?

Ranked by seven-day player hours, TEST sits at #6,439 and #1,921 in Europe, inside the top 29%. Among servers in trio, it stands at #394.

What is the population on TEST?

Current headcount on TEST: 0 players, 200 slots available. Seven-day check: 0 players on average. Peak reading: 2. Average at the busiest hour was 1 players, at 18:00 UTC over the last 48 hours.

Server details

Which location does TEST run from?

Reading: location. The EU tag puts TEST in Europe. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 195.18.27.175:35100.

What Rust version is TEST on?

Version check: Rust network protocol 2635 and build 168909 on Windows, run by TEST. Matching protocol is required to join. Let Steam update your game.

Is performance on TEST within range?

Over the last 48 hours the average was 271 server fps; the floor was 188. Check: entities. The peak was 81,582, counting buildings, deployables and the rest of the world. Memory peak: 2,912 MB. Expect lag when fps falls and entities climb.

How reliable is TEST, and is it online now?

Check: connection. TEST is online at this moment. Reading: uptime. About 9 hours ago it restarted, on its own count. Reading: 98% uptime over the last 7 full days. It was up 165 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.

Map and rules

How is TEST configured, and what rules are in force?

No gather rate appears in the name: TEST. Groups stop at 3 players. The label given is trio. survival, standard play of gathering, building and raiding — that is the game mode. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. Oxide plugins are running. Vanilla is the label it uses: unmodified from Facepunch's release: no altered rates, no kits, no extra rules. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on TEST?

Check: map. Procedural, size 4,000, seed 923801781, generated by the game on TEST. View it on RustMaps from this page: matching size and seed give an identical map. Read the map name: Custom Map.

Join

What do you do to join TEST?

To join: start Rust, press F1 and type client.connect 195.18.27.175:35100. Or press Launch Rust here and Steam opens the game and connects you. https://prostoj.store is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^b,^v,EU,^t,gmrust,cs168909,ts3,^o

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp200
Max players 200 slots in total.
ts3
Group limit Team cap: 3.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly It wipes once a fortnight.

Difficulty

^v
Vanilla Unmodified from Facepunch's release: no altered rates, no kits, no extra rules.

Gameplay

^t
Tutorial on Facepunch's tutorial is available for players starting out.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.

Region

EU
Europe Its browser listing: Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.