My Staging Test Server
Offline 195.144.24.37:28015 checked 40d ago
Server instruments
no direct query in 48 hoursPlayers now
10% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 46/250
- 75/200
- 242/300
- 11/100
- 294/375
- 256/300
Quick answers
from the figures on this pageReset cycle
When does My Staging Test Server wipe?
Its rhythm cannot be told from the wipes of My Staging Test Server on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 42 days 13 hours ago the current world was made.
Lists and filters
How should you read the tags on My Staging Test Server?
These are the tags My Staging Test Server publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): 10 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Protocol 2633: join only on the same game version; cs164795 (Build): The server runs game build 164795; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does My Staging Test Server appear in Rust Metrics lists and filters?
Rust Metrics lists featuring My Staging Test Server: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What position does My Staging Test Server hold among Rust servers?
Player hours over seven days put My Staging Test Server at #13,254, in the top – of all ranked servers.
How full does My Staging Test Server get?
Reading for My Staging Test Server: offline at this moment; last seen 40 days 10 hours ago.
Server details
Where does My Staging Test Server sit?
Reading: location. My Staging Test Server gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 195.144.24.37:28015.
What Rust version is My Staging Test Server on?
Rust network protocol 2633 and build 164795 on Windows is the build My Staging Test Server runs. To get in, your game needs the same protocol; Steam applies the update.
Is My Staging Test Server up, and how often does it stay up?
Reading: offline. My Staging Test Server last answered 40 days 10 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 18 September 2026.
Settings and map
What rules does My Staging Test Server enforce, and what are its settings?
Check: gather rate. The name My Staging Test Server does not state one. No limit is set beyond the default. Groups take up to 8 players. survival, the normal game: build, gather, raid — that is the game mode. Players can raid each other and fight. That is permitted here. The server browser lists it under Community. Check: anti-cheat. VAC, Valve's system, is on.
What map is My Staging Test Server on?
Check: map. Procedural, generated by the game, on My Staging Test Server.
Join
How do you connect to My Staging Test Server?
Check: join. Open Rust, press F1, then enter client.connect 195.144.24.37:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.