RUST METRICSFlight deck · live data
Data live Servers11,851 Players94,129 Populated3,887 Fresh wipes 3 h394 Scan5 min
‹ All servers195.128.99.143:28015
Offline Full Queue Fresh wipe Wipe due No query

TEST

Offline 195.128.99.143:28015 checked 4d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.5 1 1.5 2 PAX 1 /2

Players now

50% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average1peak 1
Rank#8,255top 37%
Last wipe5d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct4 Oct8 Oct11 Oct26 Oct29 Oct

Top 37% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 15:42 UTC5d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on TEST?

An average of 1 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 1 hours in.

What wipe timing does TEST follow?

The rhythm of TEST's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 5 days ago.

Lists and filters

Which tags does TEST carry, and what do they mean?

These are the tags TEST publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp2 (Max players): 2 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does TEST appear in Rust Metrics lists and filters?

Rust Metrics lists featuring TEST: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Occupancy

What position does TEST hold among Rust servers?

Ranking for TEST: #8,255 on seven-day player hours, top 37% of all ranked servers.

How full does TEST get?

Status for TEST: offline. Last seen 4 days 16 hours ago. Seven-day check: 1 players on average. Peak reading: 1.

Server details

Where does TEST sit?

No region comes from TEST. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 195.128.99.143:28015.

What Rust version is TEST on?

Version check: Rust network protocol 2635 and build 168909 on Windows, run by TEST. Check: protocol. To join, your game must match; Steam handles the update.

How reliable is TEST, and is it online now?

Reading: offline. TEST last answered 4 days 16 hours ago. Reading: 5% uptime over the last 7 full days. It was up 8 of 168 hours. The first sighting on Rust Metrics was 1 October 2026.

Map and rules

What rules does TEST enforce, and what are its settings?

Reading the name gives no gather rate for TEST. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. VAC is on. That is Valve's anti-cheat.

What map is TEST on?

Procedural map on TEST, made by the game's generator.

Connection

How do you connect to TEST?

Check: join. Open Rust, press F1, then enter client.connect 195.128.99.143:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp2
Max players 2 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build The server runs game build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.