Local 1x1 (no EAC)
Offline 194.76.218.27:28015 checked 9d ago
Server instruments
no direct query in 48 hoursPlayers now
10% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 173/250
- 119/200
- 18/250
- 13/250
- 19/100
- 23/225
Quick answers
from the figures on this pageWipe schedule
How often does Local 1x1 (no EAC) wipe, and when?
To tell the rhythm of Local 1x1 (no EAC), too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 19 days 2 hours ago.
Tags
How should you read the tags on Local 1x1 (no EAC)?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167398 (Build): Game build reading: 167398; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set from Local 1x1 (no EAC). Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show Local 1x1 (no EAC)?
Rust Metrics lists featuring Local 1x1 (no EAC): Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Occupancy
What position does Local 1x1 (no EAC) hold among Rust servers?
Ranking for Local 1x1 (no EAC): #13,023 on seven-day player hours, top 59% of all ranked servers.
What is the population on Local 1x1 (no EAC)?
Local 1x1 (no EAC) is not responding; status offline, last seen 9 days 6 hours ago.
Operator and location
Where does Local 1x1 (no EAC) sit?
No region comes from Local 1x1 (no EAC). Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 194.76.218.27:28015.
What Rust version is Local 1x1 (no EAC) on?
Reading: Local 1x1 (no EAC), Rust network protocol 2634 and build 167398, Windows. Matching protocol is required to join. Let Steam update your game.
How reliable is Local 1x1 (no EAC), and is it online now?
Local 1x1 (no EAC) reports offline. The last reading came 9 days 6 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 19 October 2026, recorded by Rust Metrics.
Settings and map
What rules does Local 1x1 (no EAC) enforce, and what are its settings?
No gather rate appears in the name: Local 1x1 (no EAC). No limit is set beyond the default. Groups take up to 8 players. survival, the normal game: build, gather, raid — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it under Community. Check: anti-cheat. VAC, Valve's system, is off.
Which map is live on Local 1x1 (no EAC)?
The game generates a procedural map for Local 1x1 (no EAC).
How to join
How can you get onto Local 1x1 (no EAC)?
Press F1 in Rust and enter client.connect 194.76.218.27:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.